Age | Commit message (Expand) | Author |
2006-01-21 | (svn r3413) - Fix: Under certain conditions placing a road tile parallel unde... | peter1138 |
2006-01-05 | (svn r3365) Staticise 36 functions | tron |
2005-12-18 | (svn r3313) Remove GPMI related changes from trunk | tron |
2005-12-14 | (svn r3305) -Rename: Changed all instances of ottd_ related to the AI to ttai_ | truelight |
2005-12-10 | (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed() | peter1138 |
2005-12-02 | (svn r3253) -Add: add BuildRoad event for AIs | truelight |
2005-11-23 | (svn r3232) -Add: implemented the event-system for AIs | truelight |
2005-11-14 | (svn r3181) -Bracing | tron |
2005-10-23 | (svn r3078) Some more stuff, which piled up: | tron |
2005-10-22 | (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com... | tron |
2005-10-20 | (svn r3073) int/byte -> EngineID/PlayerID/VehicleID | tron |
2005-10-19 | (svn r3066) Constify the parameter of GetSlopeZ_*() | tron |
2005-10-19 | (svn r3064) Replace some numbers by sprite names | tron |
2005-10-13 | (svn r3037) Don't deduce the sprites for tunnels and level crossings from mag... | tron |
2005-10-10 | (svn r3028) s/255/OWNER_SPECTATOR/ | tron |
2005-10-05 | (svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB | tron |
2005-09-29 | (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into ... | peter1138 |
2005-09-28 | (svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATI... | tron |
2005-09-18 | (svn r2962) - const correctness for all Get* functions and most Draw* functio... | Darkvater |
2005-09-14 | (svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window ... | Darkvater |
2005-09-13 | (svn r2948) -Fix: the old AI needs a special flag that triggers all kind of s... | truelight |
2005-07-24 | (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic n... | celestar |
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron |
2005-07-22 | (svn r2673) Include functions.h directly, not globally via openttd.h | tron |
2005-07-20 | (svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented sprite | celestar |
2005-07-20 | (svn r2650) Convert many explicit shifts+ands to extract bits to invocations ... | tron |
2005-07-19 | (svn r2643) Get rid of some unnecessary casts | tron |
2005-07-19 | (svn r2634) Fix typo: IsSteepTile expects a tileh, not a TileIndex (thanks to... | tron |
2005-07-16 | (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is ... | celestar |
2005-07-15 | (svn r2584) - Fix: Game no longer asserts when you use the remove-road tool o... | Darkvater |
2005-07-13 | (svn r2558) Change the internal map format from 7 arrays to one array of stru... | tron |
2005-07-04 | (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows mu... | hackykid |
2005-06-27 | (svn r2492) Remove some pointless casts and fix some nearby indentation | tron |
2005-06-25 | (svn r2487) Replace TILE_XY by TileXY/TileDiffXY | tron |
2005-06-25 | (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVi... | tron |
2005-06-24 | (svn r2485) Missed two uint -> TileIndex, thanks _Luca_ | tron |
2005-06-24 | (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" | tron |
2005-06-16 | (svn r2448) General cleanup of rail related code, more to follow. | matthijs |
2005-06-07 | (svn r2433) - CodeChange: unmagicify all road/train crossings with IsLevelCro... | Darkvater |
2005-06-04 | (svn r2408) Introduce SetTileOwner() and use it | tron |
2005-06-04 | (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix so... | tron |
2005-06-02 | (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. | Darkvater |
2005-05-10 | (svn r2289) - Fix (regression): check p1 param of road-depot building instead... | Darkvater |
2005-05-09 | (svn r2288) - CodeChange: protected the next batch of commands (41 so far, ou... | Darkvater |
2005-04-03 | (svn r2142) - Fix: Game no longer crashes when you want to remove a piece of ... | Darkvater |
2005-02-22 | (svn r1902) Replace some casts with proper typing | tron |
2005-02-12 | (svn r1863) Give the effect vehicle type enums more descriptive names and use... | tron |
2005-02-06 | (svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to... | truelight |
2005-02-06 | (svn r1817) -Codechange: Moved depot-functions to depot.c | truelight |
2005-02-04 | (svn r1785) -Fix: space-correctness in road_cmd.c, and one wrong line from last | truelight |