Age | Commit message (Collapse) | Author |
|
prevent some invalid GCC warnings
|
|
|
|
|
|
|
|
|
|
directories used, font configuration and how to deal with missing NewGRFs
|
|
|
|
warning about freeing non-heap objects
|
|
existing comments
|
|
|
|
|
|
files
|
|
|
|
|
|
-Update: some of the documentation
|
|
natural sort.
|
|
|
|
|
|
|
|
savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
|
|
|
|
and linking to a more clear opengfx/opensfx/openmsx download page
|
|
|
|
before 'p'
|
|
|
|
|
|
bit easier.
The (prebuilt) grf will still remain, so if you don't have NFORenum and GRFCodec it will still work.
|
|
|
|
be your working directory). If it's the directory where your binary is located it will still scan them.
|
|
"TTD" abbreviation for Transport Tycoon Deluxe (parts by planetmaker)
|
|
|
|
pulseaudio-ubuntu-slowness bug in the readme/known-bugs
|
|
OpenTTD and which ones have proven to fail compiling OpenTTD
|
|
|
|
|
|
all versions of Windows
|
|
|
|
using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed.
|
|
|
|
|
|
to find them. Also refer to the readme in some error messages.
|
|
|
|
have an AI... and how to 'solve' the issue; way too many people are ignorant
|
|
|
|
|
|
|
|
|
|
|
|
Support/OpenTTD.
|
|
|