summaryrefslogtreecommitdiff
path: root/railtypes.h
AgeCommit message (Collapse)Author
2006-09-28(svn r6560) - Codechange: Minor fix; add missing #include guards and ↵peter1138
comments, and correct svn properties on bmp.[ch]
2006-05-22(svn r4946) "Feature": Add a cheat that allows running electric engines on ↵celestar
normal rail
2006-04-11(svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with ↵peter1138
custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset.
2006-03-29(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of ↵celestar
code and proofreading, thanks to peter1138 for another lot of code and ideas.
2005-10-31(svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by ↵tron
adding/using some sprite enums
2005-10-22(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in ↵tron
comments, excess empty lines, minor other changes nothing spectacular, just some stuff, which piled up
2005-10-19(svn r3065) -Codechange/Add: Modified the bridge drawing code so that the ↵celestar
basic offset is read from the RailTypeInfo struct. This is (hopefully) the last DrawTile change on the way to electrified railways. While being at it, de-mystified the function a bit and added some asserts.
2005-10-14(svn r3040) Don't deduce the cursor sprites when building rails from magic ↵tron
numbers, but fetch them from the central rail info array.
2005-10-13(svn r3037) Don't deduce the sprites for tunnels and level crossings from ↵tron
magic numbers, but fetch them from the central rail info array. This is a preparation step for electrified rails
2005-08-06(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to ↵bjarni
serverside -This means that one company can only have one setting for renew and replacing more clients will not fight due to different settings anymore -This is a needed step in the line to fix autoreplacing dualheaded locomotives NOTE: savegame revision bump (peter1138 + me in coop)
2005-08-03(svn r2798) -Codechange: Unified the rail toolbars into one that is modified bycelestar
request using the RailtypeInfo struct
2005-08-02(svn r2789) -Fix: Wrong Id tag :)celestar
2005-08-01(svn r2783) Fix: Hopefully fix the ID tags of bridge.h and railtypes.hcelestar
2005-07-31(svn r2774) -Codechange: Removed TRACKTYPE_SPRITE_PITCH globally and ↵celestar
replaced it by a member of RailtypeInfo
2005-07-29(svn r2756) Renamed railtypes into _railtypesludde
Renamed railtypes.c into railtypes.h, all other tables are in .h files. (It should be in the tables dir but I couldn't figure out how to get it there without deleting it first). Added const and extern.