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path: root/rail_map.h
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2006-04-17(svn r4461) -Codechange: Add and make use of map accessor functions for ↵celestar
signal drawing. Includes some basic cleanup of the drawing functions
2006-04-12(svn r4386) -Codechange: Add and make use of IsCustomWaypointcelestar
2006-04-12(svn r4384) -Codechange: rail drawing codecelestar
-Added a function to obtain the axis of a waypoint -Moved the waypoint layout tables from the depot layout tables into an own one -Use GetRailTileSubtype
2006-04-12(svn r4379) -Codechange: Add and make use of map accessor functions ↵celestar
concerning rail ground types
2006-04-12(svn r4378) -Add and make use of an accessor function two-way => one-way => ↵celestar
one-way => two-way signal cycling
2006-04-12(svn r4377) -Add and make use of a function that finds out whether a signal ↵celestar
is an entry or and exit signal to a presignal block (as combos act as both)
2006-04-05(svn r4286) -Fix: Typo in 4280celestar
2006-04-05(svn r4280) -Codechange: Add and make use of map accessors concerning ↵celestar
railway waypoints
2006-03-29(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of ↵celestar
code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-19(svn r3985) Make CmdBuildSingleRail() a bit more comprehensibletron
2006-03-19(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to ↵tron
get information about rail tiles
2006-03-18(svn r3946) Add short hand names for common track combinationstron
2006-03-17(svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}()tron
2006-03-17(svn r3913) Move declarations to rail_map.h so rail.h is dependent on ↵tron
rail_map.h and not the other way round
2006-03-17(svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; ↵tron
also add SetSignalType() and use the functions
2006-03-16(svn r3911) Add functions to retrieve/set the signal variant ↵tron
(electric/semaphore)
2006-03-12(svn r3831) Add and use GetRailDepotDirection()tron
2006-03-01(svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in ↵tron
which direction a pieces of rail goes
2006-03-01(svn r3696) Add functions to turn a tile into a normal rail ↵tron
tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring