Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-02-13 | (svn r1867) Include tables/sprites.h only in files which need it | tron | |
2005-01-30 | (svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags ↵ | darkvater | |
workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid! | |||
2005-01-29 | (svn r1713) Split off several functions which query/set information about a ↵ | tron | |
single tile from map.h and put them into a seperate file tile.h | |||
2005-01-23 | (svn r1624) -Fix: [1106930] BugFix: placing signals with 2x1 drags is ↵ | darkvater | |
treated as placing a single signal thus providing an easy fix for a nasty problem. | |||
2005-01-23 | (svn r1617) -Fix: Ugly hack to only call ResetObjectToPlaceon childwindows ↵ | darkvater | |
of build-toolbar if the window is closed manually (with 'X'); if not checked ResetObjectToPlace is called twice resulting in undesired actions (eg. clicked button is unclicked immediately). | |||
2005-01-22 | (svn r1594) Convert all undefined parameter lists to (void) and add the ↵ | tron | |
appropriate warning flags in the Makefile | |||
2005-01-20 | (svn r1575) -Fix: Forgot to exit the construction phase for the waypoint ↵ | Celestar | |
window (if you have newgrfs loaded) | |||
2005-01-20 | (svn r1573) -Fix: Station and depot building mode is now terminated if the | celestar | |
corresponding windows are closed [ 1104277 ] | |||
2005-01-19 | (svn r1572) Remove dead code from ludde's autorail implementation which was ↵ | tron | |
left over by revision 1571 | |||
2005-01-19 | (svn r1571) Feature: Visually enhanced autorail placing | dominik | |
When using the autorail tool, the rail pieces which are going to be build are highlighted. If a piece is shown in red, this indicates that the slope/rail combination is impossible. It does not tell you if the rail line construction might not be possible because of other obstacles, e.g. houses or water. | |||
2005-01-16 | (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn ↵ | tron | |
them into inline functions and add some asserts | |||
2005-01-10 | (svn r1476) -Fix: [1099209] Catchment area with drag&drop stations (Celestar) | darkvater | |
2005-01-08 | (svn r1435) Fix: [ 1094092 ] Toolbars accessible via keyboard in spectator mode | dominik | |
2005-01-07 | (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn ↵ | tron | |
the latter into inline functions names Tile[XY] | |||
2005-01-06 | (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff | tron | |
2005-01-05 | (svn r1386) Move TileIndexDiff to map.h | tron | |
Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir() | |||
2005-01-05 | (svn r1382) Make automatic placement of rails in front of train depots map ↵ | tron | |
size agnostic | |||
2005-01-04 | (svn r1380) -Fix: missed widget fixes; thanks Jango and TestMan57 | darkvater | |
2005-01-03 | (svn r1348) -Feature: resizable windows. Read the comment in window.h to ↵ | truelight | |
find out how the system works. All useful windows are already made resizable. Enjoy :) -Fix: fixed some GUI-glitches and flaws along the way | |||
2005-01-03 | (svn r1336) Fix: Correct landscaping buttons in monorail and maglev toolbars | dominik | |
2004-12-23 | (svn r1254) - Fix: [ 993500 ] High bridge rendering error | dominik | |
- Changed button to open landscaping toolbar | |||
2004-12-22 | (svn r1212) -Feature: sticky windows all build-toolbars | darkvater | |
2004-12-15 | (svn r1117) Move map arrays and some related macros into their own files ↵ | tron | |
map.c and map.h | |||
2004-12-14 | (svn r1084) Generalized hotkey catching when textfield windows are open. Now ↵ | dominik | |
only hotkeys attached to the main toolbar are working if you have a textfield open. | |||
2004-12-12 | (svn r1040) Fix: All character hotkeys are disabled now when a window for ↵ | dominik | |
typing is open | |||
2004-12-12 | (svn r1030) Some toolbar icons are arranged differently: | dominik | |
- Landscaping buttons have to be accessed from the landscaping toolbar - Landscaping toolbar can be opened from all other toolbars - The order of buttons in the docks toolbar now matches the other toolbars - Landscaping toolbar has new keyboard shortcuts | |||
2004-12-08 | (svn r979) Allow more realistically sized catchment areas | Celestar | |
2004-12-04 | (svn r942) -Merged branch/network back into the trunk | truelight | |
2004-12-04 | (svn r925) Use sound enums | tron | |
Also play the correct sound when a toyland road vehicle breaks down | |||
2004-11-26 | (svn r829) Fix small glitch: Immediately redraw the tile selection square ↵ | tron | |
when using the hotkey to toggle removal | |||
2004-11-25 | (svn r815) Include strings.h only in the files which need it. | tron | |
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled. | |||
2004-11-17 | (svn r659) Support for cutomized TTDPatch-style new stations (no selector ↵ | tron | |
GUI yet) (pasky) | |||
2004-11-17 | (svn r647) Cleanup custom station classes handling. (pasky) | miham | |
2004-11-14 | (svn r614) [newgrf] Some minor code fixes | dominik | |
2004-11-14 | (svn r612) [newgrf] Fix: custom waypoints on monorail/maglev are displayed ↵ | dominik | |
correctly | |||
2004-11-14 | (svn r608) [newgrf] enabled possibility to build default waypoint when ↵ | dominik | |
custom waypoints are enabled | |||
2004-11-14 | (svn r607) -Patch: [ 985102 ] static cleanup | tron | |
Thanks to lvoge | |||
2004-11-14 | (svn r606) -newgrf: Fixed waypoint scrollbar | dominik | |
2004-11-14 | (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name ↵ | darkvater | |
actually makes some sense and is also compatible with TTDPatch (pasky). | |||
2004-11-14 | (svn r585) -newgrf: GUI for selecting custom waypoint graphics to use. Patch ↵ | darkvater | |
by dominik81 and pasky. | |||
2004-11-14 | (svn r581) -newgrf: Basic support for new stations - only waypoints ↵ | celestar | |
supported now and only the first custom one can be placed (no selector GUI, coming soon). This also moves some global variables to {struct GRFFile} and reorders which actions are processed in what stage, to get it all working together -- (pasky) | |||
2004-11-05 | (svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk | tron | |
This includes 2 fixes -Fix: [1048596] Monorail and Maglev sounds are swapped (r511) -Add special case to load the jackhammer sound (r478) The rest are cleanups und enumeration to make merging possible/easier | |||
2004-09-18 | (svn r294) -Fix: autorail always builds rail, instead of occasional rail ↵ | darkvater | |
removal (on pressing hotkey after pressing 'bulldozer') -Fix: network fixes (Tron) -Some textfile changes, mainly URL's | |||
2004-09-11 | (svn r202) -Codechange: I missed some files with trailing spaces.. this ↵ | truelight | |
should be all ;) | |||
2004-09-07 | (svn r180) -Fix: some more warning fixes for C99 (Tron) | darkvater | |
2004-09-07 | (svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron) | darkvater | |
-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types | |||
2004-09-05 | (svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs) | truelight | |
-Fix: some minor fixes around GetTileTrackStatus (blathijs) | |||
2004-08-15 | (svn r60) -Fix: signal_density is given as a parameter to autosignal. This ↵ | darkvater | |
means all players can define it for themselves. -Fix a few warnings | |||
2004-08-15 | (svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal ↵ | darkvater | |
style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater) | |||
2004-08-09 | (svn r1) Import of revision 975 of old (crashed) SVN | truelight | |