Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-09-04 | (svn r6379) -Codechange: cast 'remove babel' on widget's unkA and rename it ↵ | Darkvater | |
to 'data'. | |||
2006-08-28 | (svn r6184) Remove the unused (because it was NULL in all callers) second ↵ | tron | |
parameter of FillDrawPixelInfo() and simplify some expressions | |||
2006-08-22 | (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. ↵ | rubidium | |
whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. | |||
2006-07-26 | (svn r5609) CodeChange : Apply coding style | belugas | |
2006-06-27 | (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular | tron | |
2006-05-30 | (svn r5048) - NewStations: Set up clipping areas to draw the station preview ↵ | peter1138 | |
graphics in. This prevents larger station graphics from overflowing onto the list. | |||
2006-05-27 | (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous ↵ | KUDr | |
support and users for testing. | |||
2006-05-09 | (svn r4792) - Codechange: change a uint to a uint16 to avoid a ↵ | peter1138 | |
signed/unsigned warning from some compilers. | |||
2006-05-09 | (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and ↵ | rubidium | |
RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity | |||
2006-05-07 | (svn r4775) - Newstations: allow clicking on any part of the station class ↵ | peter1138 | |
dropdown to bring up the list, instead of just the button (thanks tron) | |||
2006-05-07 | (svn r4773) - Newstations: add proper tooltips to the station builder window | peter1138 | |
2006-05-07 | (svn r4768) - Newstations: Add newstation selector GUI. The additions are ↵ | peter1138 | |
only active if a newstation set is loaded, otherwise it will look the same. | |||
2006-04-16 | (svn r4449) - NewStations, remove parameter to use first custom station when ↵ | peter1138 | |
building a railway station. The parameters will be changing. | |||
2006-04-10 | (svn r4342) Change the first two parameters of commands - virtual pixel ↵ | tron | |
coordinates of the tile to operate on - to a TileIndex Remove DoCommandByTile(), because now it does the same as DoCommand() | |||
2006-03-19 | (svn r3981) More work for the rail accessing functions and enums | tron | |
2006-03-08 | (svn r3783) Replace further ints and magic numbers by Direction, ↵ | tron | |
DiagDirection and friends | |||
2006-03-03 | (svn r3747) Change HASBIT() to return 0/1 instead of 0/value of tested bit, ↵ | tron | |
because the name suggests it does the former and current behavior broke in some places in very subtle ways (for example HASBIT(x, 0) != HASBIT(y, 1) doesn't work, returning a bool after HASBIT(x, 9) neither) | |||
2006-02-01 | (svn r3511) More whitespace ([FS#46] by Rubidium) | tron | |
2005-12-07 | (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect ↵ | peter1138 | |
their actual use, and add "Close Window" tooltip where missing. | |||
2005-11-16 | (svn r3205) Some more uses for GB/SB | tron | |
2005-11-14 | (svn r3181) -Bracing | tron | |
-Indentation -Whitespace -DeMorgan's Law -Test with NULL or 0 for non-booleans -'\0' instead of 0 for chars -Remove redundantly redundant comments (like DoFoo(); // Do foo) -Join multiple short lines with a single statement -Split single lines with multiple statements -Avoid assignments in if | |||
2005-11-14 | (svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT | tron | |
2005-11-13 | (svn r3172) static, const | tron | |
2005-11-12 | (svn r3169) Little bit of coding style fixing, and change from value to ↵ | peter1138 | |
lengthof() | |||
2005-11-12 | (svn r3167) - NewGRF: Start moving custom station code to separate files. | peter1138 | |
Rewrite handling of station classes. Allow for more than 8 station tile layouts. Start of code to unload custom stations. | |||
2005-11-09 | (svn r3157) - Feature: Added patch option to link the terraform toolbar to ↵ | peter1138 | |
the rail, road, water and airport toolbars. If enabled, the terraform toolbar will open and close with those toolbars. | |||
2005-10-31 | (svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by ↵ | tron | |
adding/using some sprite enums | |||
2005-10-26 | (svn r3090) Remove long dead pieces of code | tron | |
2005-10-16 | (svn r3049) Replace byte/int/uint by RailType where appropriate | tron | |
2005-10-14 | (svn r3040) Don't deduce the cursor sprites when building rails from magic ↵ | tron | |
numbers, but fetch them from the central rail info array. | |||
2005-08-03 | (svn r2798) -Codechange: Unified the rail toolbars into one that is modified by | celestar | |
request using the RailtypeInfo struct | |||
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron | |
2005-07-22 | (svn r2673) Include functions.h directly, not globally via openttd.h | tron | |
2005-07-21 | (svn r2669) Shuffle some more stuff around to reduce dependencies | tron | |
2005-07-13 | (svn r2558) Change the internal map format from 7 arrays to one array of ↵ | tron | |
structs, this doesn't change the saved format for now. It's a stepping stone for further changes. | |||
2005-06-29 | (svn r2496) -Fix: [1179933] When toggling build/remove via keyboard the ↵ | tron | |
selection wasn't correctly redrawn | |||
2005-06-25 | (svn r2487) Replace TILE_XY by TileXY/TileDiffXY | tron | |
2005-06-25 | (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to ↵ | tron | |
TileVirtXY | |||
2005-06-24 | (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" | tron | |
2005-06-06 | (svn r2420) - Codechange: magic number elminitation of cursorsprites. | Darkvater | |
2005-06-02 | (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. | Darkvater | |
2005-06-01 | (svn r2390) - Codechange: Fix some warnings on GCC 4.0.0 | hackykid | |
2005-05-09 | (svn r2286) - CodeChange: paramcheck the next batch of commands. | Darkvater | |
- Fix (regression): fix up terraform land where every player can terraform land (towns, map generation), and player can terraform different corners; used for building tunnels | |||
2005-05-09 | (svn r2285) - Codechange: Fix up some of the missing things from ↵ | Darkvater | |
server-checking; namely bridge-type, bridge-length, dragged end-tile (bridge/station), station_spread - Fix: [ 1197256 ] max station spread patch < 7 does not work. Station spread was not taking into account when not using drag&drop. Fix this up, and add a callback to the settings window to immediately reflect the changes. | |||
2005-05-01 | (svn r2242) -Fix: [ 1193414 ] Fix for waypoint GUI, scrolling and ↵ | Darkvater | |
button-actions (Hackykid) | |||
2005-04-06 | (svn r2160) - Fix (Regression): Convert rail failed to work; stupid ↵ | Darkvater | |
bitshifts :P (sorry) | |||
2005-04-02 | (svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario ↵ | Darkvater | |
editor (D,Q,W,E,R,T,Y,U fltr) - Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one - Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator - CodeChange: moved around some of the draggable tools, demystifying them - CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor) - CodeChange: add some more enums to sprites. - TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0 | |||
2005-03-24 | (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h | truelight | |
-Codechange: rewrote some functions while moving waypoint-stuff -Add: added support for 64k waypoints -Fix: made the waypoint struct a bit more logic (no bit-fucking) | |||
2005-02-13 | (svn r1867) Include tables/sprites.h only in files which need it | tron | |
2005-01-30 | (svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags ↵ | darkvater | |
workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid! |