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path: root/rail_cmd.c
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2006-05-18(svn r4906) - Fix: Refresh build vehicle window (if opened) when converting ↵glx
rail depot
2006-05-09(svn r4790) Remove slope magic from EnsureNoVehicleZ() and rename it to ↵tron
EnsureNoVehicleOnGround() to make more clear what it does
2006-05-09(svn r4789) - Codechange: rename RoadType to RoadTileType and ↵rubidium
ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
2006-05-09(svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and ↵rubidium
RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity
2006-05-07(svn r4770) - Revert unindented change to rail_cmd.c in r4769.peter1138
2006-05-07(svn r4769) - Newstations: add newstations ttdpatch flagpeter1138
2006-05-07(svn r4767) - Newstations: fix loading / use of custom ground spritespeter1138
2006-05-06(svn r4754) - Newstations: expose default station display data via a ↵peter1138
function so we can use it (rarely) in other places.
2006-05-06(svn r4748) - Newstations: use custom sprite layout callback for waypoints ↵peter1138
as well as stations. Supports merging of adjacent waypoints if the GRF supports it (newstatsw.grf)
2006-05-04(svn r4739) - Newstations: remove cargo type parameter of ↵peter1138
GetCustomStationRelocation() as we can determine it internally
2006-05-03(svn r4723) - Newstations: add TileIndex parameter to station resolver.peter1138
2006-05-03(svn r4719) - Newstations: instead of drawing nothing, fall back to the ↵peter1138
default sprite layout if a station layout specifies so.
2006-04-27(svn r4593) CodeChange : Renamed spec (when using StationSpec) to statspec.belugas
This is following the same scheme as for IndustrySpec
2006-04-26(svn r4586) - Codechange: Recursive commands that rely on _error_message to ↵Darkvater
handle success/failure can fail if a recursive call fails but doesn't set the error message, thus resulting in an old, possibly erroneous being used (see FS#130 prior to r4585). Now properly reset the global variable _error_message in these cases.
2006-04-25(svn r4572) Remove vehicle_leave_tile_proctron
There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing) It's a bit overkill, so just handle this one case where it can happen
2006-04-23(svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE}tron
2006-04-23(svn r4546) - NewGRF: add support for Action 0x05, type 0x04: replacement ↵peter1138
signal graphics. Thanks to Purno for supplying data to test with.
2006-04-23(svn r4541) Add a type for slopes and replace many magic numbers by the ↵tron
appropriate enums
2006-04-17(svn r4461) -Codechange: Add and make use of map accessor functions for ↵celestar
signal drawing. Includes some basic cleanup of the drawing functions
2006-04-15(svn r4440) - Fix: Yoyo-effect of rail in desert/snow introduced by r4379. ↵Darkvater
When a special groundtype below the track is encountered in the tileloop, always return even if groundtype hasn't changed.
2006-04-14(svn r4415) Fix bug introduced in r4384 where drawing a default waypoint for ↵peter1138
the GUI caused a game crash. This only manifested with some newstations loaded. Thanks to Richk67 for finding this.
2006-04-12(svn r4386) -Codechange: Add and make use of IsCustomWaypointcelestar
2006-04-12(svn r4384) -Codechange: rail drawing codecelestar
-Added a function to obtain the axis of a waypoint -Moved the waypoint layout tables from the depot layout tables into an own one -Use GetRailTileSubtype
2006-04-12(svn r4383) - Codechange: Remove extraneous code from 4354; no need to get ↵peter1138
RailTypeInfo when we already have it...
2006-04-12(svn r4382) -Codechange: Make use of SetSignalType where appropriatecelestar
2006-04-12(svn r4381) -Codechange: Forgot an occurence for rail ground typescelestar
2006-04-12(svn r4380) -Codechange: Make use of GetTrackBits where appropriatecelestar
2006-04-12(svn r4379) -Codechange: Add and make use of map accessor functions ↵celestar
concerning rail ground types
2006-04-12(svn r4378) -Add and make use of an accessor function two-way => one-way => ↵celestar
one-way => two-way signal cycling
2006-04-12(svn r4377) -Add and make use of a function that finds out whether a signal ↵celestar
is an entry or and exit signal to a presignal block (as combos act as both)
2006-04-12(svn r4376) -Codechange Renamed GetSignalState to GetSignalStateByTrackdircelestar
2006-04-12(svn r4375) -Codechange: Move the signal drawing bit to an own function and ↵celestar
rename DrawSignalHelper to DrawSingleSignal
2006-04-11(svn r4358) -Codechange: Don't use a TileInfo where a TileIndex will docelestar
2006-04-11(svn r4357) -Codechange: Moved global _signal_base_sprites into the only ↵celestar
function where it is used and use a better array arrangement for it
2006-04-11(svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with ↵peter1138
custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset.
2006-04-11(svn r4353) Codechange: Move global _signal_position into the only function ↵celestar
that uses it and convert the bit-hacking into a struct
2006-04-10(svn r4344) Use tile coordinates or even TileIndices instead of virtual tile ↵tron
coordinates where it suffices.
2006-04-10(svn r4342) Change the first two parameters of commands - virtual pixel ↵tron
coordinates of the tile to operate on - to a TileIndex Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-09(svn r4337) -Fix: A problem where GetRailType was called instead of ↵celestar
GetRailTileType. Thanks to glx for noticing
2006-04-09(svn r4332) Turn a table lookup into a ternary operatortron
2006-04-03(svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from ↵Darkvater
declaration)
2006-04-02(svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfotron
2006-03-30(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. ↵belugas
Although it was an accessor, nor his usage nor the values were clear.
2006-03-29(svn r4156) CodeChange : Little cleanup after Celestar's elrail mergebelugas
2006-03-29(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of ↵celestar
code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-26(svn r4111) Fix/Remove some stale commentstron
2006-03-24(svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town ↵tron
from a tile
2006-03-21(svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing waytron
2006-03-21(svn r3998) - Fix: When removing rail track from a while where only X and Y ↵peter1138
(/ and \) pieces exist, explicitly update signals in both directions.
2006-03-20(svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be ↵celestar
terraformed. Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one) Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts. That means the terraform feature should not work as intended; it also uses _valid_tileh_slopes to determine valid configurations instead of hand-brewn stuff. TODO: _terraform_err_tile and similar TileIndices should have INVALID_TILE as "unused", not 0. (0 is a valid tile).