Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-05-06 | (svn r4754) - Newstations: expose default station display data via a ↵ | peter1138 | |
function so we can use it (rarely) in other places. | |||
2006-05-06 | (svn r4748) - Newstations: use custom sprite layout callback for waypoints ↵ | peter1138 | |
as well as stations. Supports merging of adjacent waypoints if the GRF supports it (newstatsw.grf) | |||
2006-05-04 | (svn r4739) - Newstations: remove cargo type parameter of ↵ | peter1138 | |
GetCustomStationRelocation() as we can determine it internally | |||
2006-05-03 | (svn r4723) - Newstations: add TileIndex parameter to station resolver. | peter1138 | |
2006-05-03 | (svn r4719) - Newstations: instead of drawing nothing, fall back to the ↵ | peter1138 | |
default sprite layout if a station layout specifies so. | |||
2006-04-27 | (svn r4593) CodeChange : Renamed spec (when using StationSpec) to statspec. | belugas | |
This is following the same scheme as for IndustrySpec | |||
2006-04-26 | (svn r4586) - Codechange: Recursive commands that rely on _error_message to ↵ | Darkvater | |
handle success/failure can fail if a recursive call fails but doesn't set the error message, thus resulting in an old, possibly erroneous being used (see FS#130 prior to r4585). Now properly reset the global variable _error_message in these cases. | |||
2006-04-25 | (svn r4572) Remove vehicle_leave_tile_proc | tron | |
There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing) It's a bit overkill, so just handle this one case where it can happen | |||
2006-04-23 | (svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE} | tron | |
2006-04-23 | (svn r4546) - NewGRF: add support for Action 0x05, type 0x04: replacement ↵ | peter1138 | |
signal graphics. Thanks to Purno for supplying data to test with. | |||
2006-04-23 | (svn r4541) Add a type for slopes and replace many magic numbers by the ↵ | tron | |
appropriate enums | |||
2006-04-17 | (svn r4461) -Codechange: Add and make use of map accessor functions for ↵ | celestar | |
signal drawing. Includes some basic cleanup of the drawing functions | |||
2006-04-15 | (svn r4440) - Fix: Yoyo-effect of rail in desert/snow introduced by r4379. ↵ | Darkvater | |
When a special groundtype below the track is encountered in the tileloop, always return even if groundtype hasn't changed. | |||
2006-04-14 | (svn r4415) Fix bug introduced in r4384 where drawing a default waypoint for ↵ | peter1138 | |
the GUI caused a game crash. This only manifested with some newstations loaded. Thanks to Richk67 for finding this. | |||
2006-04-12 | (svn r4386) -Codechange: Add and make use of IsCustomWaypoint | celestar | |
2006-04-12 | (svn r4384) -Codechange: rail drawing code | celestar | |
-Added a function to obtain the axis of a waypoint -Moved the waypoint layout tables from the depot layout tables into an own one -Use GetRailTileSubtype | |||
2006-04-12 | (svn r4383) - Codechange: Remove extraneous code from 4354; no need to get ↵ | peter1138 | |
RailTypeInfo when we already have it... | |||
2006-04-12 | (svn r4382) -Codechange: Make use of SetSignalType where appropriate | celestar | |
2006-04-12 | (svn r4381) -Codechange: Forgot an occurence for rail ground types | celestar | |
2006-04-12 | (svn r4380) -Codechange: Make use of GetTrackBits where appropriate | celestar | |
2006-04-12 | (svn r4379) -Codechange: Add and make use of map accessor functions ↵ | celestar | |
concerning rail ground types | |||
2006-04-12 | (svn r4378) -Add and make use of an accessor function two-way => one-way => ↵ | celestar | |
one-way => two-way signal cycling | |||
2006-04-12 | (svn r4377) -Add and make use of a function that finds out whether a signal ↵ | celestar | |
is an entry or and exit signal to a presignal block (as combos act as both) | |||
2006-04-12 | (svn r4376) -Codechange Renamed GetSignalState to GetSignalStateByTrackdir | celestar | |
2006-04-12 | (svn r4375) -Codechange: Move the signal drawing bit to an own function and ↵ | celestar | |
rename DrawSignalHelper to DrawSingleSignal | |||
2006-04-11 | (svn r4358) -Codechange: Don't use a TileInfo where a TileIndex will do | celestar | |
2006-04-11 | (svn r4357) -Codechange: Moved global _signal_base_sprites into the only ↵ | celestar | |
function where it is used and use a better array arrangement for it | |||
2006-04-11 | (svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with ↵ | peter1138 | |
custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset. | |||
2006-04-11 | (svn r4353) Codechange: Move global _signal_position into the only function ↵ | celestar | |
that uses it and convert the bit-hacking into a struct | |||
2006-04-10 | (svn r4344) Use tile coordinates or even TileIndices instead of virtual tile ↵ | tron | |
coordinates where it suffices. | |||
2006-04-10 | (svn r4342) Change the first two parameters of commands - virtual pixel ↵ | tron | |
coordinates of the tile to operate on - to a TileIndex Remove DoCommandByTile(), because now it does the same as DoCommand() | |||
2006-04-09 | (svn r4337) -Fix: A problem where GetRailType was called instead of ↵ | celestar | |
GetRailTileType. Thanks to glx for noticing | |||
2006-04-09 | (svn r4332) Turn a table lookup into a ternary operator | tron | |
2006-04-03 | (svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from ↵ | Darkvater | |
declaration) | |||
2006-04-02 | (svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo | tron | |
2006-03-30 | (svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. ↵ | belugas | |
Although it was an accessor, nor his usage nor the values were clear. | |||
2006-03-29 | (svn r4156) CodeChange : Little cleanup after Celestar's elrail merge | belugas | |
2006-03-29 | (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of ↵ | celestar | |
code and proofreading, thanks to peter1138 for another lot of code and ideas. | |||
2006-03-26 | (svn r4111) Fix/Remove some stale comments | tron | |
2006-03-24 | (svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town ↵ | tron | |
from a tile | |||
2006-03-21 | (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way | tron | |
2006-03-21 | (svn r3998) - Fix: When removing rail track from a while where only X and Y ↵ | peter1138 | |
(/ and \) pieces exist, explicitly update signals in both directions. | |||
2006-03-20 | (svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be ↵ | celestar | |
terraformed. Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one) Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts. That means the terraform feature should not work as intended; it also uses _valid_tileh_slopes to determine valid configurations instead of hand-brewn stuff. TODO: _terraform_err_tile and similar TileIndices should have INVALID_TILE as "unused", not 0. (0 is a valid tile). | |||
2006-03-19 | (svn r3988) Remove the info about valid rails on shore tiles. It's the same ↵ | tron | |
as for any other sloped tile | |||
2006-03-19 | (svn r3986) Add [GS]etCrossingRoadOwner | tron | |
2006-03-19 | (svn r3985) Make CmdBuildSingleRail() a bit more comprehensible | tron | |
2006-03-19 | (svn r3983) Use existing functions to access tree and road info | tron | |
2006-03-19 | (svn r3982) Fix last commit. I got confused by some strange test, which did ↵ | tron | |
nothing | |||
2006-03-19 | (svn r3981) More work for the rail accessing functions and enums | tron | |
2006-03-19 | (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to ↵ | tron | |
get information about rail tiles |