Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-02 | (svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo | tron | |
2006-03-30 | (svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. ↵ | belugas | |
Although it was an accessor, nor his usage nor the values were clear. | |||
2006-03-29 | (svn r4156) CodeChange : Little cleanup after Celestar's elrail merge | belugas | |
2006-03-29 | (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of ↵ | celestar | |
code and proofreading, thanks to peter1138 for another lot of code and ideas. | |||
2006-03-26 | (svn r4111) Fix/Remove some stale comments | tron | |
2006-03-24 | (svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town ↵ | tron | |
from a tile | |||
2006-03-21 | (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way | tron | |
2006-03-21 | (svn r3998) - Fix: When removing rail track from a while where only X and Y ↵ | peter1138 | |
(/ and \) pieces exist, explicitly update signals in both directions. | |||
2006-03-20 | (svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be ↵ | celestar | |
terraformed. Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one) Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts. That means the terraform feature should not work as intended; it also uses _valid_tileh_slopes to determine valid configurations instead of hand-brewn stuff. TODO: _terraform_err_tile and similar TileIndices should have INVALID_TILE as "unused", not 0. (0 is a valid tile). | |||
2006-03-19 | (svn r3988) Remove the info about valid rails on shore tiles. It's the same ↵ | tron | |
as for any other sloped tile | |||
2006-03-19 | (svn r3986) Add [GS]etCrossingRoadOwner | tron | |
2006-03-19 | (svn r3985) Make CmdBuildSingleRail() a bit more comprehensible | tron | |
2006-03-19 | (svn r3983) Use existing functions to access tree and road info | tron | |
2006-03-19 | (svn r3982) Fix last commit. I got confused by some strange test, which did ↵ | tron | |
nothing | |||
2006-03-19 | (svn r3981) More work for the rail accessing functions and enums | tron | |
2006-03-19 | (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to ↵ | tron | |
get information about rail tiles | |||
2006-03-19 | (svn r3976) Fix typo in r3946 | tron | |
2006-03-18 | (svn r3946) Add short hand names for common track combinations | tron | |
2006-03-18 | (svn r3942) GetRailType() != GetRailTileType(), fix r3941 | tron | |
2006-03-18 | (svn r3941) Get rid of RAIL_TYPE_SPECIAL | tron | |
2006-03-17 | (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}() | tron | |
2006-03-17 | (svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; ↵ | tron | |
also add SetSignalType() and use the functions | |||
2006-03-16 | (svn r3911) Add functions to retrieve/set the signal variant ↵ | tron | |
(electric/semaphore) | |||
2006-03-16 | (svn r3907) Replace many bridge related direct map accesses with calls to ↵ | tron | |
shiny new functions and mark some strange constructs with XXX | |||
2006-03-15 | (svn r3893) - Fix: Properly set back the owner of a crossing/road-under ↵ | Darkvater | |
bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town. | |||
2006-03-14 | (svn r3876) - Fix: We know on a level crossing's town owner of the road (if ↵ | Darkvater | |
any); it is in m2 so properly set it back when the crossing's removed. | |||
2006-03-13 | (svn r3851) Rail depots only have an entrance at one side, therefore use ↵ | tron | |
UpdateSignalsOnSegment() instead of SetSignalsOnBothDir() | |||
2006-03-13 | (svn r3846) Add functions to set the type of stuff (clear, water, rail, ↵ | tron | |
road) under bridges | |||
2006-03-12 | (svn r3831) Add and use GetRailDepotDirection() | tron | |
2006-03-12 | (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add ↵ | tron | |
IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does | |||
2006-03-09 | (svn r3803) Change the second parameter of UpdateSignalsOnSegment() from ↵ | tron | |
Direction to DiagDirection as that's what it really operates on | |||
2006-03-08 | (svn r3783) Replace further ints and magic numbers by Direction, ↵ | tron | |
DiagDirection and friends | |||
2006-03-06 | (svn r3777) Add some functions to handle tunnels | tron | |
2006-03-06 | (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection ↵ | tron | |
and friends | |||
2006-03-05 | (svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme | tron | |
2006-03-04 | (svn r3760) Replace some magic numbers for checking for a suitable slope for ↵ | tron | |
a level crossing by some less magic numbers. Quite similar to r3699, though this time for placing the rails | |||
2006-03-01 | (svn r3698) Add GetCrossingRailBits() and ComplementRoadBits(). Simplify the ↵ | tron | |
code by using them | |||
2006-03-01 | (svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in ↵ | tron | |
which direction a pieces of rail goes | |||
2006-03-01 | (svn r3696) Add functions to turn a tile into a normal rail ↵ | tron | |
tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring | |||
2006-02-28 | (svn r3689) Add functions to turn a tile into either a normal road tile, a ↵ | tron | |
level crossing or a road depot | |||
2006-02-23 | (svn r3660) Convert further road bits and type references to the functions/enums | tron | |
2006-02-23 | (svn r3658) Add functions and symbolic names to retrieve road tile types and ↵ | tron | |
road pieces | |||
2006-02-13 | (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, ↵ | tron | |
add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff | |||
2006-02-06 | (svn r3564) Several smaller changes: | tron | |
- Don't treat non-booleans as booleans - Reduce variable scope - Bracing - Use DeMorgan's law to make conditionals easier to read - if cascade -> switch - Replace some magic numbers by symbolic names - Avoid assignments within other statements | |||
2006-02-01 | (svn r3511) More whitespace ([FS#46] by Rubidium) | tron | |
2006-02-01 | (svn r3510) Fiddle with whitespace and parentheses | tron | |
2006-01-30 | (svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a ↵ | tron | |
TileIndex points to a tile on the map | |||
2006-01-29 | (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it ↵ | Darkvater | |
in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) - The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals. | |||
2006-01-29 | (svn r3466) - Codechange: Some changes to increase readability of signals code. | Darkvater | |
2006-01-07 | (svn r3389) -Fix: No fence was placed when placing fences and the ↵ | tron | |
neighbouring tile is a rail configuration which permits a fence but has a signal (Per request of peter1138 the above line does not contain any commas) |