Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-06 | (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection ↵ | tron | |
and friends | |||
2006-03-05 | (svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme | tron | |
2006-03-04 | (svn r3760) Replace some magic numbers for checking for a suitable slope for ↵ | tron | |
a level crossing by some less magic numbers. Quite similar to r3699, though this time for placing the rails | |||
2006-03-01 | (svn r3698) Add GetCrossingRailBits() and ComplementRoadBits(). Simplify the ↵ | tron | |
code by using them | |||
2006-03-01 | (svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in ↵ | tron | |
which direction a pieces of rail goes | |||
2006-03-01 | (svn r3696) Add functions to turn a tile into a normal rail ↵ | tron | |
tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring | |||
2006-02-28 | (svn r3689) Add functions to turn a tile into either a normal road tile, a ↵ | tron | |
level crossing or a road depot | |||
2006-02-23 | (svn r3660) Convert further road bits and type references to the functions/enums | tron | |
2006-02-23 | (svn r3658) Add functions and symbolic names to retrieve road tile types and ↵ | tron | |
road pieces | |||
2006-02-13 | (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, ↵ | tron | |
add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff | |||
2006-02-06 | (svn r3564) Several smaller changes: | tron | |
- Don't treat non-booleans as booleans - Reduce variable scope - Bracing - Use DeMorgan's law to make conditionals easier to read - if cascade -> switch - Replace some magic numbers by symbolic names - Avoid assignments within other statements | |||
2006-02-01 | (svn r3511) More whitespace ([FS#46] by Rubidium) | tron | |
2006-02-01 | (svn r3510) Fiddle with whitespace and parentheses | tron | |
2006-01-30 | (svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a ↵ | tron | |
TileIndex points to a tile on the map | |||
2006-01-29 | (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it ↵ | Darkvater | |
in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) - The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals. | |||
2006-01-29 | (svn r3466) - Codechange: Some changes to increase readability of signals code. | Darkvater | |
2006-01-07 | (svn r3389) -Fix: No fence was placed when placing fences and the ↵ | tron | |
neighbouring tile is a rail configuration which permits a fence but has a signal (Per request of peter1138 the above line does not contain any commas) | |||
2006-01-07 | (svn r3387) Restructure the code, which places fences along railroad tracks. | tron | |
This includes no functional changes, just some cleanup before some bugfix | |||
2006-01-06 | (svn r3369) - Codechange: Replace tables _signals_table, ↵ | matthijs | |
_signals_table_other and _signals_table_both by the equivalent calls to rail.h functions. - Codechange: Add a few constants. | |||
2006-01-05 | (svn r3365) Staticise 36 functions | tron | |
2005-12-14 | (svn r3298) Remove unused and write-only variables | tron | |
2005-12-14 | (svn r3297) Staticise | tron | |
2005-12-10 | (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed() | peter1138 | |
2005-11-16 | (svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. ↵ | peter1138 | |
This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct. - Waypoints: Until now stat_id was saved but never assigned to. Instead we now save the GRFID/local index of the custom graphics so that GRF file changes can leave graphics intact. | |||
2005-11-16 | (svn r3210) -Codechange: use IsRailWaypoint where possible (instead of ↵ | truelight | |
magicnumbers) -Codechange: IsRailWaypoint should take 'tile', not 'm5' | |||
2005-11-16 | (svn r3209) In TileLoop_Track(), use names based on function rather than ↵ | peter1138 | |
their place in the map array. | |||
2005-11-15 | (svn r3187) Simplify overly complicated ifs, especially if (foo) return ↵ | tron | |
false; else return true; is confusing | |||
2005-11-15 | (svn r3184) GB/SB | tron | |
2005-11-14 | (svn r3181) -Bracing | tron | |
-Indentation -Whitespace -DeMorgan's Law -Test with NULL or 0 for non-booleans -'\0' instead of 0 for chars -Remove redundantly redundant comments (like DoFoo(); // Do foo) -Join multiple short lines with a single statement -Split single lines with multiple statements -Avoid assignments in if | |||
2005-11-13 | (svn r3173) Use the trinary operator and switch to improve readability | tron | |
Also align short cases nicely | |||
2005-11-12 | (svn r3168) - NewGRF: Fix "typo" in waypoint drawer :/ | peter1138 | |
2005-11-11 | (svn r3166) Constify read-only accesses of custom stations | peter1138 | |
2005-11-05 | (svn r3141) Replace incorrect railtype bitmask in CmdRailTrackHelper with ↵ | peter1138 | |
appropriate GB() | |||
2005-10-23 | (svn r3078) Some more stuff, which piled up: | tron | |
- const, whitespace, indentation, bracing, GB/SB, pointless casts - use the trinary operator where appropriate - data types (uint[] -> AcceptedCargo, ...) - if cascade -> switch - if (ptr) -> if (ptr != NULL) - DeMorgan's Law - Fix some comments - 0 -> '\0', change magic numbers to symbolic constants | |||
2005-10-22 | (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in ↵ | tron | |
comments, excess empty lines, minor other changes nothing spectacular, just some stuff, which piled up | |||
2005-10-20 | (svn r3073) int/byte -> EngineID/PlayerID/VehicleID | tron | |
0/-1 -> INVALID_ENGINE 0x10 -> OWNER_NONE | |||
2005-10-19 | (svn r3066) Constify the parameter of GetSlopeZ_*() | tron | |
2005-10-16 | (svn r3049) Replace byte/int/uint by RailType where appropriate | tron | |
2005-10-10 | (svn r3028) s/255/OWNER_SPECTATOR/ | tron | |
2005-10-07 | (svn r3025) -Fix: Rail convert issue introduced in r3019 | Darkvater | |
2005-10-05 | (svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB | tron | |
2005-09-29 | (svn r2998) -Codechange: Split rail drawing code off from DrawTile_Rail into ↵ | peter1138 | |
a separate function to be used elsewhere. (Deja vu?) | |||
2005-09-18 | (svn r2962) - const correctness for all Get* functions and most Draw* ↵ | Darkvater | |
functions that don't change their pointer parameters - change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending | |||
2005-09-14 | (svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window ↵ | Darkvater | |
for everyone - Add IsLocalPlayer() which substitutes _local_player == _current_player | |||
2005-09-13 | (svn r2948) -Fix: the old AI needs a special flag that triggers all kind of ↵ | truelight | |
special abilities you really don't want to know about (free bridges, etc..) I removed this flag some revisions ago, but the Aircraft part depends on it, so I re-enabled it again.. | |||
2005-08-25 | (svn r2890) Fix some signed/unsigned comparison warnings (tokai) | tron | |
2005-08-01 | (svn r2781) Fix some of the issues with variables in .h files. | ludde | |
2005-07-31 | (svn r2774) -Codechange: Removed TRACKTYPE_SPRITE_PITCH globally and ↵ | celestar | |
replaced it by a member of RailtypeInfo | |||
2005-07-29 | (svn r2756) Renamed railtypes into _railtypes | ludde | |
Renamed railtypes.c into railtypes.h, all other tables are in .h files. (It should be in the tables dir but I couldn't figure out how to get it there without deleting it first). Added const and extern. | |||
2005-07-29 | (svn r2753) -Codechange: Introduced a new struct "RailtypeInfo" to store ↵ | celestar | |
rail type specific information. Begun populating it with a bunch of sprites, more to come later. This should result in cleaner, more compact code which allows easy introduction of new railtypes. |