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2006-09-04(svn r6381) -Cleanup: make the '/* */' comments that span multiple lines ↵rubidium
more uniform. -Cleanup: whitespace alignment of a few tables.
2006-08-28(svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else ↵rubidium
{' -> '} else {', tabs between code and comment, etc.
2006-08-22(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. ↵rubidium
whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
2006-08-15(svn r5911) -Fix [FS#215]: Discard upper bits of TrackdirBitsToTrackBits result.matthijs
2006-07-22(svn r5582) Add and use AxisToTrack{Bits,}()tron
2006-06-27(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectaculartron
2006-06-18(svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now ↵tron
depends on rail.h and not the other way round anymore
2006-05-27(svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous ↵KUDr
support and users for testing.
2006-05-22(svn r4946) "Feature": Add a cheat that allows running electric engines on ↵celestar
normal rail
2006-05-09(svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and ↵rubidium
RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity
2006-05-07(svn r4764) Move some functions from rail.h to rail_map.htron
2006-04-23(svn r4541) Add a type for slopes and replace many magic numbers by the ↵tron
appropriate enums
2006-04-17(svn r4461) -Codechange: Add and make use of map accessor functions for ↵celestar
signal drawing. Includes some basic cleanup of the drawing functions
2006-04-12(svn r4376) -Codechange Renamed GetSignalState to GetSignalStateByTrackdircelestar
2006-04-11(svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with ↵peter1138
custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset.
2006-04-11(svn r4351) Simplify ReverseTrackdir() to use a simple arithmetic operation ↵tron
instead of a table lookup
2006-04-10(svn r4349) Remove GetCrossingTransportType(), it's slightly overkilltron
2006-04-10(svn r4348) Move IsLevelCrossing() from rail.h to road_map.htron
2006-03-31(svn r4204) - Get trunk compiling again on OS/2orudge
2006-03-29(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of ↵celestar
code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-19(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to ↵tron
get information about rail tiles
2006-03-18(svn r3946) Add short hand names for common track combinationstron
2006-03-18(svn r3941) Get rid of RAIL_TYPE_SPECIALtron
2006-03-17(svn r3913) Move declarations to rail_map.h so rail.h is dependent on ↵tron
rail_map.h and not the other way round
2006-03-17(svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; ↵tron
also add SetSignalType() and use the functions
2006-03-16(svn r3911) Add functions to retrieve/set the signal variant ↵tron
(electric/semaphore)
2006-03-05(svn r3767) Move all direction related enums and functions to a separate headertron
2006-03-03(svn r3747) Change HASBIT() to return 0/1 instead of 0/value of tested bit, ↵tron
because the name suggests it does the former and current behavior broke in some places in very subtle ways (for example HASBIT(x, 0) != HASBIT(y, 1) doesn't work, returning a bool after HASBIT(x, 9) neither)
2006-03-01(svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in ↵tron
which direction a pieces of rail goes
2006-02-06(svn r3564) Several smaller changes:tron
- Don't treat non-booleans as booleans - Reduce variable scope - Bracing - Use DeMorgan's law to make conditionals easier to read - if cascade -> switch - Replace some magic numbers by symbolic names - Avoid assignments within other statements
2006-02-01(svn r3510) Fiddle with whitespace and parenthesestron
2006-01-29(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it ↵Darkvater
in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) - The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29(svn r3466) - Codechange: Some changes to increase readability of signals code.Darkvater
2006-01-26(svn r3443) - Fix signed/unsigned comparison warning when compiling with gcc ↵peter1138
2.95 (tokai)
2006-01-05(svn r3365) Staticise 36 functionstron
2005-12-21(svn r3329) - Doc: Some documentation cleanups.matthijs
- Add: TracksOverlap() (from the map branch), TrackdirBitsToTrackBits(), DiagdirReachesTrackdirs(), DiagdirReachesTracks(). - Fix: Infinite loop in the pathfinder introduces in r3321.
2005-10-22(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in ↵tron
comments, excess empty lines, minor other changes nothing spectacular, just some stuff, which piled up
2005-10-19(svn r3065) -Codechange/Add: Modified the bridge drawing code so that the ↵celestar
basic offset is read from the RailTypeInfo struct. This is (hopefully) the last DrawTile change on the way to electrified railways. While being at it, de-mystified the function a bit and added some asserts.
2005-10-16(svn r3049) Replace byte/int/uint by RailType where appropriatetron
2005-10-14(svn r3040) Don't deduce the cursor sprites when building rails from magic ↵tron
numbers, but fetch them from the central rail info array.
2005-10-13(svn r3037) Don't deduce the sprites for tunnels and level crossings from ↵tron
magic numbers, but fetch them from the central rail info array. This is a preparation step for electrified rails
2005-09-29(svn r2998) -Codechange: Split rail drawing code off from DrawTile_Rail into ↵peter1138
a separate function to be used elsewhere. (Deja vu?)
2005-09-18(svn r2962) - const correctness for all Get* functions and most Draw* ↵Darkvater
functions that don't change their pointer parameters - change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
2005-08-03(svn r2798) -Codechange: Unified the rail toolbars into one that is modified bycelestar
request using the RailtypeInfo struct
2005-07-31(svn r2774) -Codechange: Removed TRACKTYPE_SPRITE_PITCH globally and ↵celestar
replaced it by a member of RailtypeInfo
2005-07-29(svn r2756) Renamed railtypes into _railtypesludde
Renamed railtypes.c into railtypes.h, all other tables are in .h files. (It should be in the tables dir but I couldn't figure out how to get it there without deleting it first). Added const and extern.
2005-07-29(svn r2753) -Codechange: Introduced a new struct "RailtypeInfo" to store ↵celestar
rail type specific information. Begun populating it with a bunch of sprites, more to come later. This should result in cleaner, more compact code which allows easy introduction of new railtypes.
2005-07-29(svn r2752) -Doc: Added some doxygen stuff to rail.h. I'm gonna mess around ↵celestar
with this file and wanted to get rid of this first
2005-07-24(svn r2701) Insert Id tags into all source filestron
2005-07-13(svn r2558) Change the internal map format from 7 arrays to one array of ↵tron
structs, this doesn't change the saved format for now. It's a stepping stone for further changes.