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2008-04-16(svn r12737) -Codechange: Replace vector with a cut down class to allocate ↵peter1138
space as necessary. This avoids copying data around for vector's push_back() function.
2008-04-14(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the ↵rubidium
threading we have better extendable.
2008-04-06(svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify ↵smatz
compiler's decisions about inlining
2008-03-31(svn r12501) -Codechange: split signs.h.rubidium
2008-03-31(svn r12499) -Codechange: some coding style tweaks for network_internal.h.rubidium
2008-03-28(svn r12480) -Change: enable and show asserts in crash.log for MSVC releases ↵glx
by default
2008-03-28(svn r12476) -Codechange: split type engine related types from engine.h (and ↵rubidium
openttd.h) to engine_type.h.
2008-03-28(svn r12474) -Codechange: split type related stuff from waypoints from ↵rubidium
waypoint.h (and openttd.h) to waypoint_type.h.
2008-03-28(svn r12470) -Codechange: split order related types from order.h (and ↵rubidium
openttd.h) to order_type.h.
2008-03-28(svn r12469) -Codechange: split type related stuff from group.h (and ↵rubidium
openttd.h) to group_type.h.
2008-03-28(svn r12467) -Codechange: move DepotID to a more logical location.rubidium
2008-03-28(svn r12461) -Change: add (quite) some missing headers to the MSVC project ↵rubidium
files.
2008-03-28(svn r12457) -Codechange: Move signal enums on their own header.belugas
2008-03-26(svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so ↵rubidium
someone without a keyboard can enter text too. Patch by Dominik.
2008-03-23(svn r12398) -Codechange [FS#1770]: Move toolbar related code to it's own ↵rubidium
little neighbourhood. Based on a patch by Dominik.
2008-03-15(svn r12375) -Fix [FS#1847]: revision detection failed to detect 64bit ↵glx
TortoiseSVN when ran from a 32bit MSVC on win64 system (Jafinto)
2008-02-28(svn r12313) -Fix: YAPF and NTP did not apply penalty for uphill tracks on ↵frosch
steep slopes.
2008-02-26(svn r12282) -Fix (r12123): generate.vbs should not skip files in NO_THREADS ↵glx
section of source.list
2008-02-25(svn r12252) -Fix [FS#1801]: Broken FollowTrack_t related functions (thanks ↵KUDr
michi_cc). -Fixed by removing FollowTrack_t structure and all related functions. Their purpose was to allow to call track followers from C code. They were: 1. never used 2. obsoleted by switching to C++
2008-02-24(svn r12238) -Change [FS#1800]: set svn:executable property for *.vbs (michi_cc)glx
2008-02-12(svn r12123) -Add: generate.vbs script to allow project files generation for ↵glx
users unable to run generate bash script
2008-02-12(svn r12122) -Codechange: Add framework for generic feature callbacks, along ↵peter1138
with some parts for AI use.
2008-02-12(svn r12117) -Fix (r12115): strgen compilation was brokenglx
2008-02-11(svn r12116) -Fix (r12083): little typos in source.listglx
2008-02-11(svn r12115) -Codechange: move malloc/realloc error messages to separate ↵smatz
file to spare 4-8kB of binary size
2008-02-09(svn r12089) -Cleanup: re-order, yet another time, the files in msvc projectsbelugas
2008-02-07(svn r12083) -Cleanup: Adding some more files in MSVC projectsbelugas
2008-02-07(svn r12082) -Cleanup: MSVC projects do not care about the directory of the ↵belugas
file while sorting. Only the "Absolute" name matters
2008-02-07(svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.hbelugas
It is more descriptive name and it will not upset the generate script anymore
2008-02-07(svn r12078) -Cleanup: Add missing headers on project filesbelugas
2008-02-07(svn r12077) -Cleanup: Remove files not used anymore from project filesbelugas
2008-01-24(svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken ↵rubidium
in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble.
2008-01-23(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use ↵smatz
GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
2008-01-14(svn r11850) -Fix (r11848): forgot to update vc project filespeter1138
2008-01-09(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very ↵smatz
long track -Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
2008-01-07(svn r11774) -Change: do not include variables.h in a header when it is not ↵rubidium
needed.
2007-12-25(svn r11699) -Cleanup: Remove some headers from the project files which ↵skidd13
aren't there anymore
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-12-17(svn r11658) -Fix (r11654): forgot project filesglx
2007-12-16(svn r11644) -Codechange: merge some functions from tunnel_map.h and ↵smatz
bridge_map.h into tunnelbridge_map.h
2007-12-05(svn r11576) -Codechange: enumerize and comment station GUIsmatz
2007-11-26(svn r11531) -Fix [FS#1459]: version determination did stall (read: never ↵rubidium
finish) when both svn and git were not installed.
2007-11-26(svn r11527) -Codechange: Split the bitmath functions of to their own filesskidd13
2007-11-22(svn r11490) -Codechange: Split the math functions to their own headerskidd13
-Codechange: Replace the rest of the math macros with functions
2007-11-21(svn r11488) -Codechange: Spilt the random functions out to seperate fileskidd13
-Codechange: Make the mersenne twister more readable -Codechange: Unify the seeding process of random
2007-11-18(svn r11470) -Codechange: add git detection to MSVC (michi_cc)glx
2007-11-17(svn r11448) -Add: project files for MSVC 2008 (*_vs90.*)glx
2007-11-16(svn r11445) -Codechange: reorder <configuration> in openttd_vs80.vcproj, so ↵glx
there are less diff when it is modified by MSVC
2007-11-10(svn r11399) -Feature(ette): transparency settings can now be saved and thus ↵belugas
remembered. -Codechange: Wrap all transparency settings in accessors, hiding the implementation -Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui. Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-08(svn r11393) -Fix (r11368): forgot to update lang project filesglx