Age | Commit message (Collapse) | Author |
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any tile. (michi_cc)
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right version with hg
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Removes indirect dependency on <string> and <map> for over 40 files
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there
-Codechange: convert smallvector from struct to class
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TTD_[BIG/LITTLE]_ENDIAN is defined
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-Codechange: Split the sorting code from the sortlist to an appropriate header
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crashes to simplify debugging. See readme.txt for details
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headers so that nothing from the network directory needs to include basically all network headers.
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(and its headers) to engine_gui.cpp
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window_gui.h only needs to be included in *_gui.cpp.
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to modify the state of the statusbar from outside the statusbar.
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file additions by generate.vbs
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and project files
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wrapper for CBlobT
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from openttd.h to their own headers.
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primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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more files than needed
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more files than needed
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code.
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generate.vbs script.
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generate script.
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project files.
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place to a single location.
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space as necessary. This avoids copying data around for vector's push_back() function.
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threading we have better extendable.
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compiler's decisions about inlining
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by default
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openttd.h) to engine_type.h.
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waypoint.h (and openttd.h) to waypoint_type.h.
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openttd.h) to order_type.h.
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openttd.h) to group_type.h.
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files.
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