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2009-05-23(svn r16403) -Codechange: move code related to subsidies to separate filesmatz
2009-05-23(svn r16400) -Add [NoAI]: add AISignList that can be used to get a list of ↵yexo
valid signs. This makes AISign::GetMaxSignID obsolete.
2009-05-22(svn r16380) -Codechange: rename pool.hpp to pool_type.hppsmatz
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵smatz
time, binary size and run time (with asserts disabled) should be improved
2009-04-23(svn r16123) -Fix: forgot to add table/strgen.h to the project files + a typorubidium
2009-03-29(svn r15887) -Fix: Reorder dmusic.cpp / null_m.cpp in source.list so msvc ↵yexo
doesn't reorder them in the generated project files.
2009-03-21(svn r15799) -Codechange: Save rail type label list to savegame and perform ↵peter1138
mapping on load if necessary.
2009-03-21(svn r15795) -Codechange: Move the settings table from settings.cpp to ↵yexo
table/settings.h. Patch breaking time :)
2009-03-21(svn r15777) -Add: helper functions to get the least common multiple and the ↵rubidium
greatest common divisor (Alberth)
2009-03-16(svn r15743) -Codechange: move the definitions of some fake squirrel types ↵yexo
to their own file.
2009-03-15(svn r15736) -Codechange: Split AIScanner/AIFileInfo to the more generic ↵yexo
classes ScriptScanner/ScriptFileInfo.
2009-03-13(svn r15703) -Codechange: split Cmd* from waypoint.cpp to waypoint_cmd.cpp.belugas
2009-03-13(svn r15700) -Codechange: split Cmd* from signs.cpp to signs_cmd.cpp.rubidium
2009-03-13(svn r15699) -Codechange: split Cmd* from vehicle.cpp to vehicle_cmd.cpp.rubidium
2009-02-19(svn r15519) -Add [NoAI]: support for waypoints by adding ↵yexo
AIRail::Build/Remove RailWaypoint, AIWaypoint and AIWaypointList.
2009-02-09(svn r15423) -Codechange: split widget related types to their own header and ↵rubidium
add a bit of type strictness.
2009-02-03(svn r15331) -Fix (r15330): remove extra semicolonsglx
2009-02-03(svn r15330) -Fix [FS#2597]: leaking of Squirrel when using circular ↵rubidium
references (by enabling the GC).
2009-02-03(svn r15324) -Codechange: unify the class used for comparing of strings for ↵smatz
std::map
2009-01-31(svn r15300) -Cleanup: remove an unused icon and remove the references to ↵rubidium
swedish forgotten in r6358.
2009-01-23(svn r15216) -Feature: native support for Transport Tycoon (Original) ↵smatz
savegames. Based on SVXConverter's source code and documentation by Roman Vetter
2009-01-20(svn r15174) -Codechange: split oldloader.cppsmatz
2009-01-20(svn r15165) -Fix (r15163): The MSVC project files were not regenerated.Yexo
2009-01-17(svn r15132) -Change: move console_gui.cpp and highscore_gui.cpp to 'GUI ↵glx
Source Code' section (MSVC)
2009-01-17(svn r15126) -Feature: downloading content from a central server ↵rubidium
(content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
2009-01-14(svn r15079) -Codechange: split tcp 'backend' and in-game handling like it ↵rubidium
is for UDP.
2009-01-12(svn r15037) -Cleanup: remove unused file src/table/ai_rail.hsmatz
2009-01-12(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵truebrain
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
2009-01-12(svn r15008) -Revert (r12706): remove fibersglx
2009-01-10(svn r14951) -Revert: partly what has been done on r14950. That would teach ↵belugas
me to update repos before
2009-01-10(svn r14950) -Codechange: MSVC projects and source list updatebelugas
2009-01-08(svn r14910) -Codechange: merge the command queue handling into a single ↵rubidium
location
2009-01-06(svn r14882) -Change: move widgets related files to their own category (MSVC)glx
2009-01-05(svn r14854) -Change: speedup compilation with MSVC on 'multi-processor' ↵glx
systems (khh)
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz
2009-01-03(svn r14818) -Fix (r14723): add network_base.h to source.list and project filessmatz
2009-01-03(svn r14815) -Codechange: separate 'highscore' code from 'company' codesmatz
2008-12-26(svn r14742) -Codechange: use SmallMap in two cases to reduce compilation ↵smatz
time and binary size
2008-11-25(svn r14629) -Fix: strgen/strgen.h missing from MSVC project filesrubidium
-Fix: welsh missing from MSVC project files
2008-10-19(svn r14489) -Change: let MSVC use ICU (for right-to-left text rendering) ↵rubidium
from the new openttd-useful.zip. So... MSVC users: update your openttd-useful.zip or compilation will fail.
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-09-13(svn r14313) -Codechange: Move functions dealing with the EngineRenew pool ↵frosch
to their own file.
2008-08-31(svn r14199) -Codechange: split fileio.h into fileio_type.h and ↵rubidium
fileio_func.h so not everything that includes saveload.h needs to include everything else too.
2008-08-24(svn r14153) -Codechange: split ini file reading/saving from settings.cpp.rubidium
2008-08-20(svn r14108) -Fix(r14104): Give a more consistent naming of the new gui filebelugas
2008-08-20(svn r14104) -Feature: Add a window for waypoints, allowing to view all the ↵belugas
trains having the selected waypoint in their orders. Changing its name is also supported from the same new window. Gui based on work done by Satyap, on FS#2025.
2008-08-15(svn r14077) -Fix: MSVC projects re-orderingbelugas
2008-08-11(svn r14047) -Codechange: move chatmessage handling to the network directory ↵rubidium
as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
2008-08-04(svn r13998) -Fix [FS#2004]: MSVC can't handle changed files in the prebuild ↵rubidium
event, so make the version determination a separate subproject (michi_cc).
2008-08-04(svn r13988) -Codechange: move the to IP resolving functions to a separate file.rubidium