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path: root/projects/openttd_vs90.vcproj
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2008-01-14(svn r11850) -Fix (r11848): forgot to update vc project filespeter1138
2008-01-09(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very ↵smatz
long track -Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
2008-01-07(svn r11774) -Change: do not include variables.h in a header when it is not ↵rubidium
needed.
2007-12-25(svn r11699) -Cleanup: Remove some headers from the project files which ↵skidd13
aren't there anymore
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-12-16(svn r11644) -Codechange: merge some functions from tunnel_map.h and ↵smatz
bridge_map.h into tunnelbridge_map.h
2007-12-05(svn r11576) -Codechange: enumerize and comment station GUIsmatz
2007-11-26(svn r11527) -Codechange: Split the bitmath functions of to their own filesskidd13
2007-11-22(svn r11490) -Codechange: Split the math functions to their own headerskidd13
-Codechange: Replace the rest of the math macros with functions
2007-11-21(svn r11488) -Codechange: Spilt the random functions out to seperate fileskidd13
-Codechange: Make the mersenne twister more readable -Codechange: Unify the seeding process of random
2007-11-17(svn r11448) -Add: project files for MSVC 2008 (*_vs90.*)glx