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2010-10-27(svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces ↵rubidium
savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
2010-10-17(svn r20963) -Add: stubs for a remote administration connectionrubidium
2010-10-15(svn r20938) -Codechange: make the code for listening on a socket (more) ↵rubidium
reusable
2010-08-28(svn r20670) -Add: support for action Frubidium
-Add: a window to select (NewGRF) objects
2010-08-27(svn r20638) -Codechange: split object.hrubidium
2010-08-27(svn r20637) -Change: [Win32] Don't build the DirectMusic driver for x64 as ↵michi_cc
it won't work anyway.
2010-08-26(svn r20629) -Fix (r20627): ofcourse I forget to update source.list/MSVC ↵rubidium
project files when adding a header.
2010-08-26(svn r20623) -Codechange: unify the storing of animation related informationrubidium
2010-08-25(svn r20616) -Change: disable .sbr/.bsc generation in MSVC project filesglx
2010-08-23(svn r20598) -Codechange: [Win32] Replace the external x64 asm with a ↵michi_cc
built-in Windows function.
2010-08-19(svn r20563) -Change: [NoAI] rename AIAbstractList to AIListyexo
2010-08-19(svn r20562) -Change: [NoAI] Move all functions from AIList to AIAbstractListyexo
2010-08-18(svn r20539) -Codechange: make order backups more self-contained.rubidium
2010-08-13(svn r20482) -Codechange: move some object related information off the map ↵rubidium
and unify the relation objects have to towns
2010-08-12(svn r20474) -Cleanup: remove some unused codeyexo
2010-08-11(svn r20449) -Codechange: unduplicate saving/loading of NewGRF ID + local id ↵rubidium
-> OpenTTD spec mappings
2010-08-09(svn r20419) -Codechange: Rename dummy_land.cpp to void_cmd.cppfrosch
2010-08-08(svn r20411) -Codechange: rename unmovables as quite a lot of them are ↵rubidium
actually movable; e.g. HQ and owned land are pretty movable.
2010-08-02(svn r20326) -Codechange: move UnmovableType to its own filerubidium
2010-07-19(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be ↵rubidium
missed :)
2010-07-03(svn r20054) -Add: framework to check for hotkeysyexo
2010-06-27(svn r20024) -Codechange: Remove the need to link with dxguid.lib for windows.michi_cc
2010-06-03(svn r19918) -Fix (r19917): Project files.frosch
2010-05-31(svn r19914) -Codechange: Wrap a helper class around temporary assignments ↵frosch
of _current_company to ensure proper restoration.
2010-05-12(svn r19801) -Add [FS#3691]: custom naming of depots. Based on work by sbrrubidium
2010-05-12(svn r19794) -Fix: missing header in MSVC project filesrubidium
2010-04-24(svn r19708) -Add: NewGRF "debugging" window and data tables; should be a ↵rubidium
useful tool for NewGRF developers to get some insights into the value of some variables
2010-03-18(svn r19457) -Codechange: introduce AirportOverrideManager to keep track of ↵yexo
airports if a newgrf can't be found
2010-03-06(svn r19339) -Codechange: Move acceleration functions to GroundVehicle.terkhen
2010-03-06(svn r19337) -Codechange: Create the GroundVehicle class.terkhen
2010-02-22(svn r19205) -Codechange: move AirportSpec to newgrf_airport.h/cppyexo
2010-02-22(svn r19191) -Codechange: move AirportTileSpec to newgrf_airporttiles.hyexo
2010-02-10(svn r19092) -Fix (r19081): MSVC couldn't quite compile OpenTTDrubidium
2010-02-10(svn r19076) -Codechange: Move graph functions to their own header.terkhen
2010-02-08(svn r19062) -Codechange: Move smallmap related functions to their own header.terkhen
2010-02-08(svn r19059) -Fix (r19056): Regenerate MSVC project files.michi_cc
2010-02-06(svn r19038) -Codechange: Move TileArea methods to their own file.alberth
2010-02-03(svn r18994) -Change: content mirroring support (based on work by TrueBrain).rubidium
2010-01-24(svn r18910) -Codechange: move the enum with airporttile names to ↵yexo
table/airporttile_ids.h
2010-01-17(svn r18845) -Codechange: introduce AirportTileSpec and use it for animationyexo
2010-01-16(svn r18837) -Codechange: Rename DrawStationTileSeq() to DrawCommonTileSeq() ↵frosch
and move it to separate file.
2010-01-15(svn r18807) -Codechange: introduce AirportSpec and move several ↵yexo
non-statemachine-related variables to there
2010-01-15(svn r18805) -Codechange: move airport_movement.h to table/rubidium
2010-01-11(svn r18782) -Codechange: move the content of callback_table.cpp to ↵rubidium
network_command.cpp; it's only ever used there.
2010-01-10(svn r18769) -Codechange: replace MiniLZO with the real library. If you're ↵rubidium
using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed.
2010-01-04(svn r18725) -Add: [NoAI] AIWaypoint::WaypointType and ↵frosch
AIWaypoint::HasWaypointType(). -Change: [NoAI] Constructor of AIWaypoint now takes a WaypointType to also handle buoys. -Remove: [NoAI] AIBuoyList.
2010-01-04(svn r18714) -Codechange: move the TileArea struct to it's own headerrubidium
2009-12-22(svn r18608) -Change: add the concept of music setsrubidium
2009-12-19(svn r18555) -Fix (r15027): fake definitions of squirrel types were wrong ↵smatz
for eg. 64bit systems, don't use them
2009-12-07(svn r18426) -Fix: sort the names in source.list according to Microsoft's ↵rubidium
sorting rules