Age | Commit message (Collapse) | Author |
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savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
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reusable
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-Add: a window to select (NewGRF) objects
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it won't work anyway.
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project files when adding a header.
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built-in Windows function.
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and unify the relation objects have to towns
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-> OpenTTD spec mappings
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actually movable; e.g. HQ and owned land are pretty movable.
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missed :)
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of _current_company to ensure proper restoration.
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useful tool for NewGRF developers to get some insights into the value of some variables
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airports if a newgrf can't be found
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table/airporttile_ids.h
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and move it to separate file.
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non-statemachine-related variables to there
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network_command.cpp; it's only ever used there.
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using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed.
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AIWaypoint::HasWaypointType().
-Change: [NoAI] Constructor of AIWaypoint now takes a WaypointType to also handle buoys.
-Remove: [NoAI] AIBuoyList.
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for eg. 64bit systems, don't use them
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sorting rules
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