Age | Commit message (Collapse) | Author |
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3rdparty directory.
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belongs there
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subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source
-Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost
-Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
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table/pricebase.h.
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AIStation and AIWaypoint, and move GetName, SetName and GetLocation to AIBaseStation
Remove (nearly) all references to WaypointID and replace them with StationID
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waypoint_func.h
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class. Based on ideas of fonso/fonsinchen.
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town_type.h to separate files
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crash (MSVC)
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valid signs. This makes AISign::GetMaxSignID obsolete.
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time, binary size and run time (with asserts disabled) should be improved
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doesn't reorder them in the generated project files.
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mapping on load if necessary.
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table/settings.h. Patch breaking time :)
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greatest common divisor (Alberth)
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to their own file.
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classes ScriptScanner/ScriptFileInfo.
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AIRail::Build/Remove RailWaypoint, AIWaypoint and AIWaypointList.
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add a bit of type strictness.
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references (by enabling the GC).
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std::map
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swedish forgotten in r6358.
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savegames. Based on SVXConverter's source code and documentation by Roman Vetter
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Source Code' section (MSVC)
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(content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
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is for UDP.
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see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
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