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path: root/projects/openttd_vs142.vcxproj
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2019-05-14Add: [Win32] GDI engine for font glyph rendering as a replacement for ↵Michael Lutz
including FreeType. Building with FreeType is still possible and will take precedence over the GDI renderer, but the project files don't include FreeType anymore by default. Combining GDI rendering with ICU text layout is untested.
2019-05-01Add: New RoadType API functions.peter1138
2019-05-01Feature: Add NotRoadTypes (NRT)peter1138
2019-04-18Cleanup: remove core/sort_func.hpp as it's not used anymoreglx
2019-04-06Codechange: Replace custom thread code with C++11 thread objects.Michael Lutz
We assume a conforming C++11 compiler environment that has a valid <thread>-header. Failure to run a real thread is handled gracefully.
2019-03-16Remove: OPFCharles Pigott
2019-03-11Codechange: liblzma is called liblzma, how ever strange that might bePatric Stout
It is the only library we use that calls itself with 'lib' in the name. This might be confusing, but with the arrival of cmake a lot of these things are automated. And detection will find 'liblzma', not 'lzma', like with 'lzo', 'zlib', ..
2019-03-09Codechange: Make a merged k-d tree index of all viewport signsNiels Martin Hansen
2019-03-09Codechange: Make a k-d tree index of stationsNiels Martin Hansen
2019-03-09Codechange: Make a k-d tree index of townsNiels Martin Hansen
2019-03-09Codechange: Add a k-d tree generic data structureNiels Martin Hansen
2019-03-09Add: BitmapTileArea and Iterator to handle sparse tile areas.Peter Nelson
2019-03-02Codechange: Remove ability for SDL to be dynamically loaded on WindowsCharles Pigott
2019-01-26Add: Visual Studio 2019 project filesNiels Martin Hansen