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2010-08-28(svn r20670) -Add: support for action Frubidium
-Add: a window to select (NewGRF) objects
2010-08-27(svn r20638) -Codechange: split object.hrubidium
2010-08-27(svn r20637) -Change: [Win32] Don't build the DirectMusic driver for x64 as ↵michi_cc
it won't work anyway.
2010-08-26(svn r20629) -Fix (r20627): ofcourse I forget to update source.list/MSVC ↵rubidium
project files when adding a header.
2010-08-26(svn r20623) -Codechange: unify the storing of animation related informationrubidium
2010-08-25(svn r20616) -Change: disable .sbr/.bsc generation in MSVC project filesglx
2010-08-23(svn r20598) -Codechange: [Win32] Replace the external x64 asm with a ↵michi_cc
built-in Windows function.
2010-08-19(svn r20563) -Change: [NoAI] rename AIAbstractList to AIListyexo
2010-08-19(svn r20562) -Change: [NoAI] Move all functions from AIList to AIAbstractListyexo
2010-08-18(svn r20539) -Codechange: make order backups more self-contained.rubidium
2010-08-13(svn r20482) -Codechange: move some object related information off the map ↵rubidium
and unify the relation objects have to towns
2010-08-12(svn r20474) -Cleanup: remove some unused codeyexo
2010-08-11(svn r20449) -Codechange: unduplicate saving/loading of NewGRF ID + local id ↵rubidium
-> OpenTTD spec mappings
2010-08-09(svn r20419) -Codechange: Rename dummy_land.cpp to void_cmd.cppfrosch
2010-08-08(svn r20411) -Codechange: rename unmovables as quite a lot of them are ↵rubidium
actually movable; e.g. HQ and owned land are pretty movable.
2010-08-02(svn r20326) -Codechange: move UnmovableType to its own filerubidium
2010-07-19(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be ↵rubidium
missed :)
2010-07-03(svn r20054) -Add: framework to check for hotkeysyexo
2010-06-28(svn r20032) -Add: MSVC 2010 project filesglx