Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-08-05 | (svn r25679) -Codechange: [Win32] Get the result string of an IME input ↵ | michi_cc | |
directly without a trip through the window messaging system. | |||
2013-06-25 | (svn r25470) -Feature-ish: use ICU's layout engine when that's available | rubidium | |
2011-12-01 | (svn r23384) -Remove: no longer allow a binary to be without AI support; the ↵ | truebrain | |
parts some compilers failed at, are integrated in other parts of the code now too | |||
2011-03-04 | (svn r22188) -Add: Generate the settings as part of the MSVC build process, ↵ | glx | |
and enable it in Makefile too | |||
2010-11-27 | (svn r21340) -Change: prepare the MSVC project files (or rather its ↵ | rubidium | |
libraries) for collation (natural sorting) using ICU. Note: this means, for MSVC users, that you will need openttd-useful 4.0 or higher to compiler this revision or higher, though sadly you'll need 3.4 or lower for the earlier revisions. Both 3.4 and 4.0 can be installed simultaniously though. | |||
2010-10-27 | (svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces ↵ | rubidium | |
savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less. | |||
2010-08-27 | (svn r20637) -Change: [Win32] Don't build the DirectMusic driver for x64 as ↵ | michi_cc | |
it won't work anyway. | |||
2010-08-25 | (svn r20616) -Change: disable .sbr/.bsc generation in MSVC project files | glx | |
2010-08-23 | (svn r20598) -Codechange: [Win32] Replace the external x64 asm with a ↵ | michi_cc | |
built-in Windows function. | |||
2010-06-28 | (svn r20032) -Add: MSVC 2010 project files | glx | |