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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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openttd_vs100.vcxproj.filters
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Author
2013-10-22
(svn r25903) -Codechange: Refactor RefreshNextHopsStats into an own class ↵
fonsinchen
LinkRefresher.
2013-10-20
(svn r25888) -Codechange: Add a smallstack type.
fonsinchen
2013-08-05
(svn r25652) -Fix: Improve text caret movement for complex scripts.
michi_cc
2013-07-14
(svn r25611) -Fix (r25608): Update project files.
michi_cc
2013-06-25
(svn r25465) -Codechange: add the concept of a layouting engine for text
rubidium
2013-06-23
(svn r25436) -Codechange: split the font detection code out of the font ↵
rubidium
caching code
2013-06-09
(svn r25357) -Add: flow mapper for link graph
fonsinchen
2013-06-09
(svn r25356) -Add: Multi-Commodity-Flow solver for link graph
fonsinchen
2013-06-09
(svn r25355) -Add: demand handler for link graph
fonsinchen
2013-06-09
(svn r25354) -Add: link graph schedule and typedefs for LinkGraph and ↵
fonsinchen
related classes
2013-06-09
(svn r25353) -Add: link graph job implementation
fonsinchen
2013-06-09
(svn r25348) -Add: multimap implementation with guaranteed order between ↵
fonsinchen
equal keys
2013-06-09
(svn r25344) -Feature: GUI for viewing story pages
zuu
2013-06-09
(svn r25342) -Add: StoryPage data structures and GS API
zuu
2013-05-19
(svn r25263) -Add: legend for linkgraph overlay (fonsinchen)
rubidium
2013-05-19
(svn r25261) -Add: abstract implementation of linkgraph overlay for GUI ↵
rubidium
(fonsinchen)
2013-05-19
(svn r25258) -Codechange: save linkgraph (fonsinchen)
rubidium
2013-05-19
(svn r25257) -Add: basic link graph (fonsinchen)
rubidium
2013-05-19
(svn r25256) -Add: small matrix type (like vector, but for matrices) ↵
rubidium
(fonsinchen)
2013-02-17
(svn r25010) -Codechange: Add general framework for cargo actions, i.e. ↵
rubidium
loading, transfering, delivering and such, to contain this logic in a single place instead of spread around (fonsinchen)
2012-07-29
(svn r24442) -Codechange: Split some members of Vehicle into a new class ↵
frosch
BaseConsist.
2012-07-16
(svn r24408) -Fix (r24406): Forgot to add the new files to the Studio build ↵
alberth
list.
2012-07-15
(svn r24405) -Add: Save and load of active cargo monitors.
alberth
2012-07-15
(svn r24404) -Add: Data structures for cargo transport monitoring.
alberth
2012-06-09
(svn r24337) -Feature: Allow filtering for multiple words (separated by ↵
frosch
whitespace resp. quoted) in the sign list, content- and NewGRF-guis.
2012-06-04
(svn r24323) -Codechange: Split Textbuf and associated functions to separate ↵
frosch
files.
2012-06-01
(svn r24309) -Codechange: Split some functions from gui.h to settings_gui.h
frosch
2012-02-12
(svn r23932) -Codechange: split the NewGRF text window into its own source files
rubidium
2012-02-04
(svn r23898) -Remove: PNG sprite loader.
michi_cc
2011-12-19
(svn r23635) -Add: introduce GSText, to allow translating GameScript text, ↵
truebrain
even over network
2011-12-19
(svn r23634) -Add: support language files for GameScript (Rubidium)
truebrain
2011-12-19
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
truebrain
2011-12-19
(svn r23631) -Add: ScriptWindow, to manipulate windows on the client ↵
truebrain
(GameScript only)
2011-12-19
(svn r23630) -Add: a Goal GUI to show your current goals
truebrain
2011-12-19
(svn r23627) -Add: ScriptNews::Create, to create custom news messages ↵
truebrain
(GameScript only)
2011-12-19
(svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only ↵
truebrain
(GameScript only)
2011-12-19
(svn r23623) -Add: allow bi-directional communication with the AdminPort and ↵
truebrain
GameScript
2011-12-19
(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ↵
truebrain
ScriptGame::GetLandscape (GameScript only)
2011-12-19
(svn r23610) -Add: Doxygen files for NoGo API (Yexo)
truebrain
2011-12-19
(svn r23609) -Add: save/load all GameScript related material
truebrain
2011-12-19
(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in ↵
truebrain
the console
2011-12-19
(svn r23604) -Add: initial support for GameScripts
truebrain
2011-12-15
(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
truebrain
2011-12-10
(svn r23474) -Codechange: move the declaration error related functions to ↵
rubidium
error.h
2011-12-10
(svn r23471) -Codechange: move the error related code out of misc_gui.cpp ↵
rubidium
into error_gui.cpp
2011-12-03
(svn r23416) -Add: [NoAI] API for querying infrastructure costs.
michi_cc
2011-12-03
(svn r23404) -Add: Tilematrix structure (michi_cc).
terkhen
2011-11-29
(svn r23374) -Add: Doxygen files for the NoAI API (Yexo)
truebrain
2011-11-29
(svn r23366) -Codechange: move most of the Dummy code to script/, unifying it
truebrain
2011-11-29
(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig
truebrain
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