Age | Commit message (Expand) | Author |
2005-09-28 | (svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATI... | tron |
2005-09-18 | (svn r2962) - const correctness for all Get* functions and most Draw* functio... | Darkvater |
2005-09-14 | (svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window ... | Darkvater |
2005-09-07 | (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c) | truelight |
2005-09-02 | (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becom... | truelight |
2005-08-06 | (svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to se... | bjarni |
2005-07-26 | (svn r2720) Remove unused declarations and definitions | tron |
2005-07-24 | (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic n... | celestar |
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron |
2005-07-23 | (svn r2684) Correctly save and load company_value, it's 64 bits wide, not 32 ... | tron |
2005-07-22 | (svn r2673) Include functions.h directly, not globally via openttd.h | tron |
2005-07-21 | (svn r2669) Shuffle some more stuff around to reduce dependencies | tron |
2005-07-21 | (svn r2664) Remove depedency on player.h from variables.h | tron |
2005-07-21 | (svn r2660) Get rid of some more shifting/anding/casting | tron |
2005-07-20 | (svn r2657) -Codechange: The available railtypes per player are now a bitmask... | celestar |
2005-07-20 | (svn r2650) Convert many explicit shifts+ands to extract bits to invocations ... | tron |
2005-07-18 | (svn r2629) -Codechange: removed stupid comment on top of players.c | truelight |
2005-07-17 | (svn r2617) - Fix: fix some warnings, and reenable vs.net2003 signed/unsigned... | Darkvater |
2005-07-17 | (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to ma... | truelight |
2005-07-17 | (svn r2602) -Codechange: removed unused variable (disable_computer) | truelight |
2005-07-15 | (svn r2580) Change: Added {INDUSTRY} command for printing industry names inst... | ludde |
2005-06-24 | (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" | tron |
2005-06-21 | (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer | celestar |
2005-06-04 | (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix so... | tron |
2005-06-02 | (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. | Darkvater |
2005-05-30 | (svn r2387) - CodeChange: made the saveload code more readable and also remov... | Darkvater |
2005-05-17 | (svn r2339) - Fix: on a dedicated server, after the joining of a player, the ... | Darkvater |
2005-05-15 | (svn r2324) Introduce _cmd_text for passing strings with a command instead of... | tron |
2005-05-14 | (svn r2316) - Fix: [ 1154454 ] Fix BeOS build on Trunk (myob) | Darkvater |
2005-05-12 | (svn r2300) - CodeChange: check the last number of commands, now only the ref... | Darkvater |
2005-05-11 | (svn r2291) - Fix (regression): When a client joined it changed the server-pl... | Darkvater |
2005-03-27 | (svn r2080) - Fix: [OldAI] p->ai.state_counter was uint16 but could hold a ti... | pasky |
2005-02-22 | (svn r1906) - Fix: [ 1117327 ] Assertion error on kick. When a company is cle... | Darkvater |
2005-02-06 | (svn r1833) byte -> char transition: the rest | tron |
2005-02-06 | (svn r1821) Move generic string handling functions to string.[ch] and introdu... | tron |
2005-02-06 | (svn r1813) Declare functions implemented in strings.c in their own shiny new... | tron |
2005-02-05 | (svn r1808) Use strcmp() instead of home brewed function str_eq() | tron |
2005-01-25 | (svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and ad... | tron |
2005-01-22 | (svn r1594) Convert all undefined parameter lists to (void) and add the appro... | tron |
2005-01-15 | (svn r1522) -Fix: warning players.c; forgot return type. Damn, makefile is to... | darkvater |
2005-01-15 | (svn r1520) Trim 134 (!) lines with trailing whitespace ): | tron |
2005-01-15 | (svn r1518) -Fix: server issue where some company names were wrong | darkvater |
2005-01-15 | (svn r1516) -Cheating players do not get their names added to the highscore t... | darkvater |
2005-01-13 | (svn r1496) -Fix: highscore no longer crashes in network games with a dedicat... | darkvater |
2005-01-11 | (svn r1479) -Added highscore chart (accessible from the difficulty window) wi... | darkvater |
2004-12-19 | (svn r1169) -Fix: [Network] [ 1087591 ] When you want to be a spectator, you ... | truelight |
2004-12-16 | (svn r1131) -Add: [Network] Autoclean_companies (set it with 'set autoclean_c... | truelight |
2004-12-16 | (svn r1129) -Add: [Network] Added 'reset_company <company-id>'. If a company is | truelight |
2004-12-15 | (svn r1117) Move map arrays and some related macros into their own files map.... | tron |
2004-12-15 | (svn r1108) -Fix: [Network] Fixed problem around slow clients: | truelight |