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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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player.h
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Author
2006-03-26
(svn r4128) - CodeChange: Add proper semantics for CargoID for such variables...
Darkvater
2006-02-01
(svn r3511) More whitespace ([FS#46] by Rubidium)
tron
2006-01-31
(svn r3500) - Workaround the inaccurate count of spectators/companies that ca...
Darkvater
2006-01-12
(svn r3396) - Autoreplace changes:
peter1138
2006-01-05
(svn r3365) Staticise 36 functions
tron
2005-11-26
(svn r3239) - Codechange: Introduce and use helper functions for engine repla...
peter1138
2005-11-07
(svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too ...
bjarni
2005-11-07
(svn r3151) - Fix: showing the highscore might crash the game with an invalid...
Darkvater
2005-10-31
(svn r3110) Replace another 256 with TOTAL_NUM_ENGINES.
peter1138
2005-10-20
(svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
2005-10-17
(svn r3054) Remove the unsused function GetNumRailtypes()
tron
2005-10-16
(svn r3049) Replace byte/int/uint by RailType where appropriate
tron
2005-09-30
(svn r3001) s/Player*/const Player*/
tron
2005-09-23
(svn r2973) Move a function declaration somewhere where it belongs
tron
2005-09-18
(svn r2962) - const correctness for all Get* functions and most Draw* functio...
Darkvater
2005-09-14
(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window ...
Darkvater
2005-08-06
(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to se...
bjarni
2005-07-24
(svn r2701) Insert Id tags into all source files
tron
2005-07-21
(svn r2669) Shuffle some more stuff around to reduce dependencies
tron
2005-07-21
(svn r2664) Remove depedency on player.h from variables.h
tron
2005-07-20
(svn r2657) -Codechange: The available railtypes per player are now a bitmask...
celestar
2005-06-24
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
2005-06-21
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
celestar
2005-05-11
(svn r2290) - CodeChange: protect the next batch of commands. This brings us ...
Darkvater
2005-05-06
(svn r2271) CMD_SET_PLAYER_FACE, CMD_SET_PLAYER_COLOR, CMD_INCREASE_LOAN, CMD...
tron
2005-03-27
(svn r2080) - Fix: [OldAI] p->ai.state_counter was uint16 but could hold a ti...
pasky
2005-01-13
(svn r1496) -Fix: highscore no longer crashes in network games with a dedicat...
darkvater
2005-01-12
(svn r1488) -Fix: fixed some spelling mistakes (tnx to Tron)
truelight
2005-01-11
(svn r1479) -Added highscore chart (accessible from the difficulty window) wi...
darkvater
2004-12-29
(svn r1297) Language fixes in the source.. (ln-)
miham
2004-09-11
(svn r201) -Fix: [1025836] Company values bigger dan int32 were put to negative
truelight
2004-09-01
(svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of c...
darkvater
2004-08-31
(svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
2004-08-20
(svn r85) -Add: initial commit of new AI (enable in Patch menu)
truelight
2004-08-09
(svn r1) Import of revision 975 of old (crashed) SVN
truelight