Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-09-05 | (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because ↵ | Darkvater | |
it accepts DiagDirections, and add TileOffsByDir that handles Directions. -Codechange: Make the treeloop use TileOffsByDir(). | |||
2006-08-26 | (svn r6159) -Fix: FindClosestTrainDepot hardly ever found a depot with NPF ↵ | Darkvater | |
off due to absence of distance-normalization (Rojer) | |||
2006-08-22 | (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. ↵ | rubidium | |
whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. | |||
2006-06-28 | (svn r5396) - Remove two fixed parameters | tron | |
- Simplify an expresssion: c ? f(x) : f(y) -> f(c ? x : y) | |||
2006-06-10 | (svn r5210) Many small changes which piled up: const, unsigned, variable ↵ | tron | |
scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc. | |||
2006-06-07 | (svn r5155) - Remove the bridge branch merge (revision r5070) | tron | |
2006-06-02 | (svn r5070) Merged the bridge branch | celestar | |
-Feature: Bridges can now be placed above: Any railway track combination (excluding depots and waypoints) Any road combination (excluding depots) Clear tiles (duh), including fields Tunnel entrances Bridge heads Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing There are still a number of visual problems remaining, especially when electric railways are on or under the bridge. DO NOT REPORT THOSE BUGS FOR THE TIME BEING please. | |||
2006-05-27 | (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous ↵ | KUDr | |
support and users for testing. | |||
2006-05-23 | (svn r4964) - Fix NTP over bridges: don't check the rail type when on a bridge | peter1138 | |
2006-05-13 | (svn r4859) - Pathfinder: fix issue with train pathfinding over level crossings. | peter1138 | |
2006-05-10 | (svn r4812) -Fix (FS#161) NTP properly checks for railtypes on ↵ | celestar | |
non-plain-rail-tiles (Rubidium) | |||
2006-05-03 | (svn r4715) - Fix: (FS#109) — Wrongfully bad signal - Don't allow OPF to ↵ | KUDr | |
enter train depot from the back | |||
2006-04-22 | (svn r4515) -Codechange: TPFMode2 is currently only used for ↵ | celestar | |
TRANSPORT_WATER. So remove all stuff that deals with other transport types and assert TRANSPORT_WATER | |||
2006-04-02 | (svn r4245) Simplify FindLengthOfTunnel() | tron | |
2006-03-29 | (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of ↵ | celestar | |
code and proofreading, thanks to peter1138 for another lot of code and ideas. | |||
2006-03-19 | (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to ↵ | tron | |
get information about rail tiles | |||
2006-03-16 | (svn r3907) Replace many bridge related direct map accesses with calls to ↵ | tron | |
shiny new functions and mark some strange constructs with XXX | |||
2006-03-12 | (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add ↵ | tron | |
IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does | |||
2006-03-08 | (svn r3783) Replace further ints and magic numbers by Direction, ↵ | tron | |
DiagDirection and friends | |||
2006-03-06 | (svn r3777) Add some functions to handle tunnels | tron | |
2006-03-06 | (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection ↵ | tron | |
and friends | |||
2006-03-03 | (svn r3747) Change HASBIT() to return 0/1 instead of 0/value of tested bit, ↵ | tron | |
because the name suggests it does the former and current behavior broke in some places in very subtle ways (for example HASBIT(x, 0) != HASBIT(y, 1) doesn't work, returning a bool after HASBIT(x, 9) neither) | |||
2006-03-01 | (svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in ↵ | tron | |
which direction a pieces of rail goes | |||
2006-02-13 | (svn r3599) -Fix: added some casts to suppress some more warnings | truelight | |
2006-02-13 | (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, ↵ | tron | |
add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff | |||
2006-02-01 | (svn r3511) More whitespace ([FS#46] by Rubidium) | tron | |
2005-12-21 | (svn r3329) - Doc: Some documentation cleanups. | matthijs | |
- Add: TracksOverlap() (from the map branch), TrackdirBitsToTrackBits(), DiagdirReachesTrackdirs(), DiagdirReachesTracks(). - Fix: Infinite loop in the pathfinder introduces in r3321. | |||
2005-12-20 | (svn r3321) - Fix: A wrong use of the map m5 bits, where a previously ↵ | matthijs | |
calculated "bits" variable should have been used. This resulted in the pathfinder imagining junctions, which negatively affects performance somewhat (Darkvater). - Fix: [ 1346377 ] Limiting the "depth" of the search tree fixes this assert. Though the above fix seems to fix this bug too, it will only make it less likely to occur. The problem here was the StackedItem::depth field overflowing, which made the pathfinder think it was at the first tile again. Adding an explicit overflow check should fix this. | |||
2005-10-22 | (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in ↵ | tron | |
comments, excess empty lines, minor other changes nothing spectacular, just some stuff, which piled up | |||
2005-10-05 | (svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB | tron | |
2005-10-04 | (svn r3012) Extract the correct bits when checking if it's a road or rail ↵ | tron | |
tunnel; this is not flagged as fix, because it accidently worked | |||
2005-08-01 | (svn r2781) Fix some of the issues with variables in .h files. | ludde | |
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron | |
2005-07-22 | (svn r2673) Include functions.h directly, not globally via openttd.h | tron | |
2005-07-21 | (svn r2663) Include variables.h only in these files which need it, not ↵ | tron | |
globally via openttd.h | |||
2005-07-20 | (svn r2647) Fix: [ntp] Fix assertion error introduced in r2635 | ludde | |
2005-07-20 | (svn r2646) Change: [ntp] Fix uninitialized variable and add some more ↵ | ludde | |
asserts to be able to debug an assert error. | |||
2005-07-19 | (svn r2635) Fix: [ntp/misc] Improve the old pathfinder. Changed it to A* ↵ | ludde | |
instead of Dijkstra. - Benchmark shows that NTP is now around 10x faster than NPF. - Made IsTunnelTile macro to determine if a tile is a tunnel. - Added some useful debugging functions for making tiles red / getting accurate timestamps. - Remove old depot finding algorithm. - Disable warning for signed/unsigned comparisons. | |||
2005-07-13 | (svn r2558) Change the internal map format from 7 arrays to one array of ↵ | tron | |
structs, this doesn't change the saved format for now. It's a stepping stone for further changes. | |||
2005-07-12 | (svn r2555) Initialise since r2553 uninitialised variable and remove since ↵ | tron | |
r2553 unused array (ludde) | |||
2005-07-12 | (svn r2554) - Fix: [pathfinding] Change to using some helper functions for ↵ | ludde | |
checking the railtype. | |||
2005-07-12 | (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced ↵ | ludde | |
old pathfinder. - Penalties for red signals and for slopes. - Increased the search depth to work better with large train networks. | |||
2005-07-03 | (svn r2514) - Codechange: [NPF] Move the checking of railtype into a ↵ | matthijs | |
funciton IsCompatibleRail(). - Codechange: [NPF] Check the railtype along a route against the engine type instead of against the previouse tile. This clears the way for electriefied rails. - Add: [NPF] [ 1209644 ] A penalty for crossings (peter1138) | |||
2005-06-27 | (svn r2492) Remove some pointless casts and fix some nearby indentation | tron | |
2005-06-25 | (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to ↵ | tron | |
TileVirtXY | |||
2005-06-24 | (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" | tron | |
2005-06-04 | (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix ↵ | tron | |
some bogus reads of _map_owner | |||
2005-06-02 | (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. | Darkvater | |
2005-01-29 | (svn r1713) Split off several functions which query/set information about a ↵ | tron | |
single tile from map.h and put them into a seperate file tile.h | |||
2005-01-16 | (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn ↵ | tron | |
them into inline functions and add some asserts |