Age | Commit message (Collapse) | Author |
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comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
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tunnel; this is not flagged as fix, because it accidently worked
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globally via openttd.h
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asserts to be able to debug an assert error.
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instead of Dijkstra.
- Benchmark shows that NTP is now around 10x faster than NPF.
- Made IsTunnelTile macro to determine if a tile is a tunnel.
- Added some useful debugging functions for making tiles red / getting accurate timestamps.
- Remove old depot finding algorithm.
- Disable warning for signed/unsigned comparisons.
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structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
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r2553 unused array (ludde)
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checking the railtype.
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old pathfinder.
- Penalties for red signals and for slopes.
- Increased the search depth to work better with large train networks.
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funciton IsCompatibleRail().
- Codechange: [NPF] Check the railtype along a route against the engine type instead of against the previouse tile. This clears the way for electriefied rails.
- Add: [NPF] [ 1209644 ] A penalty for crossings (peter1138)
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TileVirtXY
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some bogus reads of _map_owner
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single tile from map.h and put them into a seperate file tile.h
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them into inline functions and add some asserts
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TPFMode 1
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the latter into inline functions names Tile[XY]
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TrueLight)
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Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir()
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correctly for
bridges (the middle-parts don't have any owner)
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possible route. This also makes sure signals don't show red because
there is a train on the track of an other owner.
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map.c and map.h
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- "inline" must before the return type (and after "static")
- Initialise all struct members, not just some of them
- Remove (one) spurious semicolon
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Thanks to lvoge
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(blathijs)
-Fix: Pathfinding under bridges bug for ships introduced in r160 fixed (Darkvater)
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-Fix: some minor fixes around GetTileTrackStatus (blathijs)
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