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pack 3 use the win9x binary/installer; the newer MSVC compiler of the compile farm does not support those versions of Windows anymore
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FS#1613 for this year
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-Update: some of the documentation
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before asking for deletion confirmation
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-Fix: shortcuts were not delete when uninstalling OpenTTD on Windows Vista/7
-Add [FS#4231]: shortcuts to extra documentation files (docs and scripts subdir)
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when installing (Win32)
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-Change: [Debian] Use make install "parameters" to not install some files instead of removing them after installation
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savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
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anymore
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install certain documentation, in a similar way to GRFCodec/catcodec
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building a single package
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packaging used at debian (minus the splitting)
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using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed.
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docs/OSX_install_instructions.txt, the contents of those are already in readme.txt and they were outdated.
Add docs/obm_format.txt and docs/obs_format.txt to Makefile.bundle
Add several documentation files to the windows installer
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update download size of OpenSFX.
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didn't always remove all the files it installed and the downloaded free graphics/sounds are now fully extracted instead of dumped as tar in the data directory. This should make reading the readme for them quite a bit easier.
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usable, easier to maintain and more up-to-date
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wrapper scripts
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