Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-14 | Change: [Emscripten] update to 2.0.34 and use Release over RelWithDebInfo ↵ | Patric Stout | |
(#9696) It turns out that having "-g" in the compile-statement causes Emscripten to pick -g3, which makes for very big binaries. This is very likely not your intention when building Emscripten, as smaller really is better. For comparison, with RelWithDebInfo the binary is ~80MB. With Release it is ~7.4MB. | |||
2021-11-11 | Add: Specify minimum version for macOS (#9689) | Owen Rudge | |
2021-11-10 | Change: Explicitly specify SHA1 for legacy code signing on Windows | Owen Rudge | |
2021-10-03 | Change: upgrade Emscripten to 2.0.31 and enable LZMA by default (#9604) | Patric Stout | |
2021-06-28 | Change: [Emscripten] set default scrolling mode to non-pointer-locking (#9191) | embeddedt | |
2021-05-26 | Feature: Sign Windows builds | Owen Rudge | |
2021-05-15 | Change: Use gender-neutral pronouns | rubidium42 | |
2021-05-13 | Fix: [Emscripten] Force secure WebSockets over HTTPS (#9248) | embeddedt | |
2021-04-30 | Change: use TCP for everything except for master-server and initial server ↵ | Patric Stout | |
scan (#9130) This means that pressing Refresh button and adding servers manually now uses TCP. The master-server and initial scan are still UDP as they will be replaced by Game Coordinator; no need to change this now. If we query a server that is too old, show a proper warning to the user informing him the server is too old. | |||
2021-02-14 | Change: [OSX] Render screen in full native resolution on HiDPI displays. | Michael Lutz | |
2021-02-08 | Fix: [Emscripten] open links in browser (#8655) | embeddedt | |
2021-02-05 | Add: [Actions] Automatically upload releases to Steam (#8644) | Patric Stout | |
2021-01-31 | Fix: [Emscripten] Pin Dockerfile to emsdk:2.0.10 to prevent patch failure ↵ | embeddedt | |
(#8628) | |||
2021-01-28 | Feature: [Actions] Create .zip for macOS build | Owen Rudge | |
2021-01-13 | Feature: Sign macOS builds | Owen Rudge | |
2020-12-19 | Fix: [bundle] custom launch.sh is no longer required for Mac OS | Patric Stout | |
Co-authored-by: Owen Rudge <owen@owenrudge.net> | |||
2020-12-15 | Add: support for emscripten (play-OpenTTD-in-the-browser) | Patric Stout | |
Emscripten compiles to WASM, which can be loaded via HTML / JavaScript. This allows you to play OpenTTD inside a browser. Co-authored-by: milek7 <me@milek7.pl> | |||
2020-06-05 | Add: create bundles via CPack | Patric Stout | |
CPack works closely together with CMake to do the right thing in terms of bundling (called 'package'). This generates all the packaging we need, and some more. | |||
2020-06-05 | Add: introduce CMake for project management | Patric Stout | |
CMake works on all our supported platforms, like MSVC, Mingw, GCC, Clang, and many more. It allows for a single way of doing things, so no longer we need shell scripts and vbs scripts to work on all our supported platforms. Additionally, CMake allows to generate project files for like MSVC, KDevelop, etc. This heavily reduces the lines of code we need to support multiple platforms from a project perspective. Addtiionally, this heavily improves our detection of libraries, etc. | |||
2020-05-05 | Fix #8102: Update Windows installer strings to reference newer Windows ↵ | duck | |
version (#8114) * Fix #8102: Update Windows installer strings to reference versions newer than 7 * Fix 2c53390: Version strings incorrectly capitalised | |||
2020-02-08 | Change: Heading for 1.11 now | glx | |
2019-12-24 | Update: Prepare for 1.10.0-beta2 release | Charles Pigott | |
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-10-30 | Codechange: No longer expect iculx when building debs | Charles Pigott | |
2019-10-28 | Fix: A few places still referred to old name of COPYING and README | Charles Pigott | |
2019-10-28 | Update: Changelog and other release files for 1.10.0-beta1 | Charles Pigott | |
2019-10-28 | Doc: Updates from 1.9 | Charles Pigott | |
2019-10-23 | Fix 3575dd551: update names for installer | glx | |
2019-09-29 | Fix: Some typos found using codespell | JMcKiern | |
2019-09-19 | Add #6173: New SDL 2 based video and sound drivers (#7086) | nikolas | |
2019-04-05 | Update: documentation updates from 1.9 branch | Patric Stout | |
2019-03-19 | Remove: DOS support | Patric Stout | |
In 10 years there was no active development on DOS. Although it turned out to still work, the FPS was very bad. There is little interest in the current community to look into this. Further more, we like to switch to c++11 functions for threads, which are not implemented by DJGPP, the only current compiler for DOS. Additionally, DOS is the only platform which does not support networking. It is the reason we have tons of #ifdefs to support disabling networking. By removing DOS support, we can both use c++11 functions for threads, and remove all the code related to disabling network. Sadly, this means we have to see DOS go. Of course, if you feel up for the task, simply revert this commit, and implement stub c++11 functions for threads and stub functions for networking. We are more than happy to accept such Pull Request. | |||
2019-03-03 | Change: Heading for 1.10 now (#7319) | frosch | |
2019-02-25 | Fix: [Windows] make the installer DPI aware (#7277) | glx22 | |
2019-02-24 | Update: Changelog for 1.9.0-beta3 and prepare for release. | Michael Lutz | |
2019-02-09 | Update: Add changelog for 1.9.0-beta2 and prepare for release | Patric Stout | |
2019-02-09 | Update: Add changelog for 1.9.0-beta1 and prepare for release | Charles Pigott | |
2019-02-01 | Doc: Yearly increment. | Peter Nelson | |
2018-11-06 | Doc: Changed several files to unificate them... (#6964) | Greg-21 | |
...with those from release 1.8 branch. | |||
2018-06-05 | Update: Install DOS music data in Windows installer | Niels Martin Hansen | |
2018-04-22 | Change: win9x installer configuration to correct path. | ZehMatt | |
2018-04-21 | Cleanup: Use new filename for README file. (#6738) | Ricardo N Feliciano | |
2018-03-14 | (svn r27993) -Change: Heading for 1.9 now | frosch | |
2018-03-11 | (svn r27980) -Doc: Yearly increment | frosch | |
2017-12-24 | (svn r27950) -Merge: Documentation updates from 1.7 branch | frosch | |
2017-03-11 | (svn r27780) -Update: Numbers | frosch | |
2017-03-11 | (svn r27777) -Doc: Yearly increment | frosch | |
2017-03-11 | (svn r27776) -Merge: Documentation updates from 1.6 branch | frosch | |
2017-01-14 | (svn r27730) -Change: Split openttd.grf into openttd.grf and orig_extra.grf | frosch | |
openttd.grf is now always loaded and provides all extra graphics in case the (possibly outdated) baseset does not. orig_extra.grf contains graphics specific to the original baseset only. | |||
2016-03-01 | (svn r27518) -Update: Numbers | frosch | |