Age | Commit message (Collapse) | Author |
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and do we have to think about adding everything to those pesky precompiled binaries?
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installer and unify the files that go into the bundles (zip/gz/bz2 etc) and installer.
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the installer for the 64 bits binary installed in the wrong directory. Thanks to michi_cc and glx for testing.
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warn when the to-be-installed binary isn't the recommended one (or won't work at all).
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release when that's not the case.
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current state and the state in the nearby future of OpenTTD.
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link at the final screen and also copy any heightmaps to the desination directory.
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after the makefilerewrite and add roadstops.grf to the uninstaller.
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ensures an updated changelog, readme, etc.
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ensures an updated changelog, readme, etc.
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ensures an updated changelog, readme, et.
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trunk. This ensures an updated changelog, readme, et.
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trunk. This ensures an updated changelog, readme, et.
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trunk. This ensures an updated changelog, known-bugs, etc.
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trunk. This ensures an updated changelog, known-bugs, etc.
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trunk. This ensures an updated changelog, known-bugs, etc.
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- Trailing whitespace
- Trailing empty lines
- Missing newline at EOF
- Missing svn:eol-style native
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trunk. This ensures an updated changelog, known-bugs, etc.
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files on uninstall
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files as well as beautify it a little
- Fix: corrected newlinetype of tile.c
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-Fix up VS6 and add new default icon for OpenTTD
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new file to svn use: "svn propset svn:eol-style native <filename's>"!!
-Fix: the level land icon no longer flashes (was palette colour)
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-Added known_bugs file with open bugs on SF..should be included with installer
-Updated installer for 0.3.5
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Thx teeone
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fileinformation
-Fix: warning on release build of strgen
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-Resourcefile has been updated to 0.3.3.0
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[991102]. (lucaspiller)
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