Age | Commit message (Collapse) | Author |
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-Update: some of the documentation
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-Change: [Debian] Use make install "parameters" to not install some files instead of removing them after installation
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savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
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anymore
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building a single package
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packaging used at debian (minus the splitting)
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using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed.
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docs/OSX_install_instructions.txt, the contents of those are already in readme.txt and they were outdated.
Add docs/obm_format.txt and docs/obs_format.txt to Makefile.bundle
Add several documentation files to the windows installer
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things in a few documents.
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makefile target when rerunning it with dpkg-buildpackage
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this is not the right way to do this.
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official Debian version.
- Packaging files are now identical to those of the official 0.6.2-1 (or,
r11138 in the collab-maint subversion repository), with the following
exceptions:
- Desktop files are removed, since openttd trunk installs them already.
- Changes regarding package names from r14237 are preserved.
- Topmost changelog entry with version 0.7~svn-1 is added.
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package name of the resulting package.
- The name can be changed at build time, by changing the package name in debian/changelog.
- This will allow packages like openttd-svn or openttd-cargodest packages to be built.
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aiming for 0.6 anymore in trunk.
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release when that's not the case.
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current state and the state in the nearby future of OpenTTD.
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