Age | Commit message (Collapse) | Author |
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CPack works closely together with CMake to do the right thing in
terms of bundling (called 'package'). This generates all the
packaging we need, and some more.
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just yet; it seems unmaintained, and might not even be kicked out in the next release of Debian
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savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
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building a single package
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packaging used at debian (minus the splitting)
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using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed.
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this is not the right way to do this.
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package name of the resulting package.
- The name can be changed at build time, by changing the package name in debian/changelog.
- This will allow packages like openttd-svn or openttd-cargodest packages to be built.
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ensures an updated changelog, readme, etc.
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- Update to latest standards version.
- Fix rules to compile only once.
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0.4.5 (see os/debian/changelog for details).
* Fix a small debconf issue which was in the 0.4.5 release.
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the (non-existing) personal dir when USE_HOMEDIR is specified.
This fix solves the issue for now by installing scenarios in the system-wide data dir.
- Add: 32x32 xpm format icon, used for debian packaging.
- Some minor updates to the os/debian directory.
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added debian support (blathijs)
improved make install (blathijs)
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