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2006-08-09(svn r5813) Add x64 target to VS2005 project files (michi_cc)Darkvater
2006-08-05(svn r5764) - Cleanup: - Cleanup: Move the now unified FiosAlloc, ↵Darkvater
compare_FiosItems, FiosFreeSavegameList, FiosMakeSavegameName, FiosDelete and FileExists to newly created file fios.c where it belongs. - Fix: forgot to remove GetLanguageList from functions.h in previous commit
2006-07-07(svn r5464) [Behaviour Fix] : When starting the game, the system will now ↵belugas
verify the presence of music files in gm forlder. A song can now be removed from the programmed list (in custom list 1 and 2) by clicking on it. Added music.c[ch] files, to make it all a bit cleaner. Now, the name of the gm file is associated with the title of the song.
2006-06-16(svn r5286) - Clean up VS2005 project files by making them identical to the ↵Darkvater
VS2003 project file. Mainly put object files into a subdirectory of the project directory instead of a level higher which makes absolutely no sense. Also add some ignores, remove obsolete VS6 project files.
2006-05-27(svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous ↵KUDr
support and users for testing.