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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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openttd.c
Age
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Author
2005-10-17
(svn r3055) Give the savegame/scenarion sort order flags symbolic names
tron
2005-10-07
(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte...
tron
2005-09-28
(svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATI...
tron
2005-09-19
(svn r2963) Fix: calculate proportions of non-square giant screenshot correctly.
peter1138
2005-09-07
(svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
truelight
2005-09-03
(svn r2909) Game would hang where the autosave_on_exit was activated.
Darkvater
2005-09-02
(svn r2906) Fix some threaded saving problems. Now the thread only interfaces...
Darkvater
2005-08-23
(svn r2886) Rename the "owner" attribute to "m1", because when it stores an o...
tron
2005-08-14
(svn r2866) Move all functions and tables which aren't directly involved in m...
tron
2005-08-10
(svn r2848) -Fix: [ 1256044 ] fixed crash when loading a map made before rev ...
bjarni
2005-08-06
(svn r2821) Remove a write-only variable
tron
2005-08-06
(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to se...
bjarni
2005-08-06
(svn r2814) -Fix: made MorphOS to compile again
truelight
2005-08-05
(svn r2809) Implement more generic threading functions, which allow more than...
tron
2005-07-29
(svn r2754) Move str_fmt into string.[ch]
tron
2005-07-29
(svn r2748) Remove unused cruft from the main loop
tron
2005-07-26
(svn r2720) Remove unused declarations and definitions
tron
2005-07-26
(svn r2714) Remove unnecessary includes
tron
2005-07-24
(svn r2701) Insert Id tags into all source files
tron
2005-07-23
(svn r2685) -Codechange: Split the music/sound/video drivers into separate fi...
tron
2005-07-22
(svn r2673) Include functions.h directly, not globally via openttd.h
tron
2005-07-22
(svn r2672) Move saving/loading related declarations to saveload.h
tron
2005-07-20
(svn r2657) -Codechange: The available railtypes per player are now a bitmask...
celestar
2005-07-17
(svn r2610) - Feature: set server map name to the loaded name of the game/sce...
Darkvater
2005-07-17
(svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to ma...
truelight
2005-07-17
(svn r2602) -Codechange: removed unused variable (disable_computer)
truelight
2005-07-16
(svn r2588) Codechange: Remove PLAYER_SEED_RANDOM
ludde
2005-07-15
(svn r2583) Move OS specific code out of misc.c
ludde
2005-07-14
(svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not...
ludde
2005-07-13
(svn r2560) Fix: various minor code changes.
ludde
2005-07-13
(svn r2558) Change the internal map format from 7 arrays to one array of stru...
tron
2005-07-10
(svn r2542) -Add: [GPMI] Added GPMI (http://sourceforge.net/projects/libgpmi/)
truelight
2005-07-08
(svn r2535) Tabs
tron
2005-06-30
(svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_...
celestar
2005-06-25
(svn r2487) Replace TILE_XY by TileXY/TileDiffXY
tron
2005-06-24
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
2005-06-21
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
celestar
2005-06-07
(svn r2433) - CodeChange: unmagicify all road/train crossings with IsLevelCro...
Darkvater
2005-06-04
(svn r2408) Introduce SetTileOwner() and use it
tron
2005-06-04
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix so...
tron
2005-06-02
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
Darkvater
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