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AgeCommit message (Expand)Author
2006-04-25(svn r4571) Change the rail type update for electrified rails so it doesn't u...tron
2006-04-18(svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle servin...celestar
2006-04-15(svn r4432) Make use of map access functionstron
2006-04-03(svn r4259) -[multistop] Fix/Feature/Codechange:celestar
2006-03-30(svn r4164) Use acessor functionstron
2006-03-29(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of c...celestar
2006-03-24(svn r4075) - Feature: Undraw the mouse when it leaves the window and Draw it...Darkvater
2006-03-19(svn r3986) Add [GS]etCrossingRoadOwnertron
2006-03-05(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-schemetron
2006-03-02(svn r3726) - [6/6] Finalize conversion, finally save the patches struct.Darkvater
2006-02-24(svn r3664) Add a function to turn a tile into a void tiletron
2006-02-21(svn r3648) - Fix typo in r3647, don't ask me how it got there s/_/./Darkvater
2006-02-21(svn r3647) Some style-changes to the parameter parserDarkvater
2006-02-18(svn r3613) Some more const, indentation, whitespace and similar stufftron
2006-02-14(svn r3604) Remove two unnecessary local variablestron
2006-02-06(svn r3564) Several smaller changes:tron
2006-02-04(svn r3534) - Codechange: remove unused savedump patch-settings.Darkvater
2006-02-01(svn r3510) Fiddle with whitespace and parenthesestron
2006-02-01(svn r3509) Now -p is really gone (fix r3508)tron
2006-02-01(svn r3508) Completly remove the deprecated -p parameter (is superseded by -n)tron
2006-01-31(svn r3500) - Workaround the inaccurate count of spectators/companies that ca...Darkvater
2006-01-30(svn r3485) - [Post-PBS]: when reverting PBS and removing station-tile reserv...Darkvater
2006-01-29(svn r3484) -fix: fixed issue in last commit where loading savegame versions ...bjarni
2006-01-29(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in...Darkvater
2006-01-28(svn r3454) - Fix: company-count was not updated correctly when loading a sav...Darkvater
2006-01-23(svn r3421) - Revert r3412 as it didn't work.peter1138
2006-01-21(svn r3412) - Fix: When changing game mode, reset the tile highlight data, as...peter1138
2006-01-18(svn r3403) -Codechange: [multiheaded engines] the references between the fro...bjarni
2006-01-12(svn r3396) - Autoreplace changes:peter1138
2006-01-07(svn r3380) -Fix: removed 'size' from r3379, because it was pretty sillytruelight
2006-01-06(svn r3379) -Fix: protect showhelp against any possible overflowtruelight
2006-01-06(svn r3376) -Codechange: made enums for GenerateWorld and InitializeGame 'mode'truelight
2006-01-05(svn r3366) Make an unnecessarily global variable localtron
2006-01-05(svn r3365) Staticise 36 functionstron
2006-01-04(svn r3362) Fix issue with loading old (TTD) savegames:peter1138
2005-12-29(svn r3356) - Remove unused parameter of AfterLoadGame().peter1138
2005-12-29(svn r3353) Simplify the automatic length adjustment algorithm for replacing ...tron
2005-12-18(svn r3316) - NewGRF: Unload engine names before loading grf files. This fixe...peter1138
2005-12-18(svn r3313) Remove GPMI related changes from trunktron
2005-12-14(svn r3301) One more statictron
2005-12-14(svn r3299) Remove the unimplemented -l option, which should select the languagetron
2005-12-13(svn r3294) - Fix: use INVALID_STRING_ID instead of -1.Darkvater
2005-11-29(svn r3245) -Add: allow OpenTTD to give his GPMI-params to the GPMI modulestruelight
2005-11-26(svn r3239) - Codechange: Introduce and use helper functions for engine repla...peter1138
2005-11-26(svn r3235) - Fix: fix two crashes, one with making a screenshot in the main ...Darkvater
2005-11-23(svn r3231) Fix: update the GPMI implementation to the latest GPMI-API versiontruelight
2005-11-22(svn r3229) -Add: add more GPMI support. Now GPMI-based AIs can be loaded (do...truelight
2005-11-22(svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'maj...truelight
2005-11-22(svn r3226) -Fix: GPMI implementation had minor glitchestruelight
2005-11-17(svn r3214) -Feature: openttd.cfg can now set how many autosaves to keep befo...bjarni