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2005-09-09(svn r2926) -Fix: Use the same file slots in both initialisation stages when ↵tron
loading a patch grf
2005-08-15(svn r2872) -Feature: [NewGRF] Add support for "extended bytes"tron
While here work around a buffer overflow in action 4
2005-08-15(svn r2871) -Feature/Fix: Per GRF parameter liststron
2005-08-15(svn r2868) Change the way NewGRFs are loaded: The loading process i no ↵tron
longer bolted onto the normal graphics loading. This has two major advantages: - Removal of a maze of global variables and distinction of cases from the sprite loading routines, which weren't directly related to the loading process in the first place - NewGRF actions no longer occupy sprite slots - for example when using DBSetXL this saves about 2000 slots! (you could regard this as a bug fix) If i didn't make a major mistake this change should have no negative effect on NewGRF support, please test!
2005-08-14(svn r2866) Move all functions and tables which aren't directly involved in ↵tron
managing the sprite heap to a new file gfxinit.c. This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
2005-08-13(svn r2862) Return a proper version number, when testing the TTDPatch ↵tron
version in the SkipIf action. Pretend to be version 2.0.1 alpha 49 for now. Also change the type of the variables, which get compared, to uint32, because the values are at most 32bits wide and always seem to be unsigned.
2005-08-11(svn r2850) [newgrf] Patch from peter1139miham
2005-07-26(svn r2720) Remove unused declarations and definitionstron
2005-07-24(svn r2701) Insert Id tags into all source filestron
2005-07-22(svn r2673) Include functions.h directly, not globally via openttd.htron
2005-07-21(svn r2669) Shuffle some more stuff around to reduce dependenciestron
2005-07-05(svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statementscelestar
2005-06-23(svn r2474) - Fix: [newgrf] Some road vehicle action 0 properties were ↵hackykid
loaded as the wrong type (int8,int16,int32) causing undefined results. (like cargo types being wrong)
2005-06-06(svn r2428) - Feature: [newgrf] Implement shorter train vehicles (Therax), ↵hackykid
and the callback that goes with it. - Codechange: Remove some magic numbers (PALETTE_CRASH)
2005-06-06(svn r2414) - Feature: [newgrf] Implement powered wagons, and the callback ↵hackykid
that goes with it.
2005-06-03(svn r2401) - Fix: [newgrf] Finish up callback mechanism, implement 'refit ↵hackykid
capacity' callback slightly more correct.
2005-06-02(svn r2400) - Fix: [newgrf] Load power for dual-headed engines correctlyhackykid
2005-06-02(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.Darkvater
2005-06-01(svn r2389) - Feature: [newgrf] Implement the mechanism for handling newgrf ↵hackykid
callbacks. - Feature: [newgrf] Implement the 'refit capacity' callback.
2005-05-29(svn r2379) - Fix: [newgrf] Note to self, check thoroughly before committing!orudge
2005-05-29(svn r2378) - Fix: [newgrf] Further property stubs, help prevents subsequent ↵orudge
incorrect reading of newgrf data
2005-05-29(svn r2377) - Fix: [newgrf] Ignore action 0 prop 0x20 (air drag)orudge
2005-05-27(svn r2368) - Fix: Add 'multihead' TTDPatch option to OpenTTD newgrf ↵Darkvater
flags-emulation (DBSETXLW doesn't complain about it anymore)
2005-05-14(svn r2306) - CodeChange: Check the last commands; refits. This needed an ↵Darkvater
extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks"
2005-04-01(svn r2115) Spring cleaning, no functional changestron
2005-03-30(svn r2111) So, result is bool therefore no need for this horrible == 0 thing.pasky
2005-03-30(svn r2110) - Fix: Fixed test for various flags (e.g. newtrains in usset). ↵pasky
result is bool so !! any non-zero values before assigning them to it - they apparently didn't fit. ;-)
2005-03-24(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.htruelight
-Codechange: rewrote some functions while moving waypoint-stuff -Add: added support for 64k waypoints -Fix: made the waypoint struct a bit more logic (no bit-fucking)
2005-03-10(svn r1981) Typedef some structs and enumstron
2005-03-06(svn r1943) Show the sprite ID in the check_length() error message. Also ↵pasky
show the correct sprite ID in the spriteskip notice.
2005-02-06(svn r1833) byte -> char transition: the resttron
2005-02-05(svn r1803) Move debugging stuff into files of it's owntron
2005-01-26(svn r1685) - Fix: [newgrf] airplanes from grf sets are not treated as ↵dominik
helicopters, as introduced in r1682
2005-01-26(svn r1682) - Fix: [newgrf] Helicopters from grf sets are now correctly ↵dominik
recognized
2005-01-07(svn r1410) Replaced all occurences of 'passanger' by 'passenger' in the codecelestar
2004-12-04(svn r939) -Fix: Fixed compiler errorstruelight
2004-12-03(svn r907) Sprinkle holy ANSI water:tron
- "inline" must before the return type (and after "static") - Initialise all struct members, not just some of them - Remove (one) spurious semicolon
2004-11-24(svn r793) Merge INLINE -> inline replacement (revision 376)tron
2004-11-22(svn r772) Whoops, I know. Do not consider pointer to be a boolean value. ↵pasky
Sorry 'bout that, sirs.
2004-11-22(svn r771) Do not give a file new {struct GRFFile} if it was already loaded ↵pasky
once. Eliminates those double entries in the newgrf manager and also some possible memory leaks.
2004-11-21(svn r745) Added newgrf GUI (in options menu)\nThe interface currently only ↵dominik
displays the installed grf sets, you can't (de)activate them through the gui yet
2004-11-17(svn r665) code fixes for newgrf.c/newgrf.hdominik
2004-11-17(svn r662) [newgrf] Moved grfspecial.c to newgrf.c/newgrf.hdominik