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2006-05-17(svn r4897) - NewGRF: don't allow addition of empty strings in action 4peter1138
2006-05-17(svn r4896) - NewGRF: add support for vehicle property 0x25 (user defined ↵peter1138
data) used by variable 0x42.
2006-05-14(svn r4869) - NewGRF: support setting train list vehicle width to 32 instead ↵peter1138
of 29 pixels, for sets which use 32 pixel long engines/wagons.
2006-05-12(svn r4838) Newgrf : Add empty base for newcargosbelugas
2006-05-11(svn r4832) - NewGRF: add support for original string ID to newgrf text ↵peter1138
handling. So far, this is used for vehicles when no English or American translation is provided.
2006-05-11(svn r4824) - NewGRF: add support for getting/setting miscellaneous grf ↵peter1138
flags (param 0x9E)
2006-05-11(svn r4821) - NewGRF: simplify parameter retrieval in Action 0x0Dpeter1138
2006-05-10(svn r4818) - NewGRF: add support for reading another GRF file's parameters, ↵peter1138
and warn if GRF Resource Management is tried.
2006-05-10(svn r4817) - NewGRF: allow partial support for parameter retrieval in action D.peter1138
2006-05-10(svn r4816) - NewGRF: action 7/9 improvements:peter1138
- split of parameter retrieving to separate function, - handle param size for grf parameters, - add more grfid (param 0x88) tests.
2006-05-10(svn r4811) - NewGRF: only check a sprite set's feature when assigning a ↵peter1138
sprite result sprite group.
2006-05-08(svn r4781) - NewGRF: give _traininfo_vehicle_pitch a proper declarationpeter1138
2006-05-07(svn r4777) - NewGRF: moving warning message about feature callbacks above ↵peter1138
station code and change minimum length for action 3 from 7 to 6 bytes.
2006-05-07(svn r4769) - Newstations: add newstations ttdpatch flagpeter1138
2006-05-07(svn r4767) - Newstations: fix loading / use of custom ground spritespeter1138
2006-05-06(svn r4763) - Newstations: revert r4762, instead map bit the palette ↵peter1138
modifier from bit 14 to bit 31 on GRF load.
2006-05-06(svn r4760) - Newstations: change the way custom stations are allocated when ↵peter1138
loading from GRF, as the current way was flawed (reallocing memory which is referenced elsewhere)
2006-05-06(svn r4752) - NewGRF: brokenness slipped through...peter1138
2006-05-06(svn r4751) - NewGRF: when assigning new texts, ignore the feature byte as ↵peter1138
some sets use generic feature always. Also, don't add vehicle id shifts if the vehicle id is out of range.
2006-05-04(svn r4738) - Newstations: attach all sprite group cargo types, not just the ↵peter1138
default and purchase pseudo types, to a station spec.
2006-05-03(svn r4722) - Newstations: release station sprite layout data when ↵peter1138
uninitializing NewGRF data.
2006-05-03(svn r4720) - Newstations: instead of literally copying sprite layout data, ↵peter1138
just copy the pointer to the existing data.
2006-05-03(svn r4719) - Newstations: instead of drawing nothing, fall back to the ↵peter1138
default sprite layout if a station layout specifies so.
2006-05-03(svn r4716) - NewGRF: fix problem with loading custom station class id; use ↵peter1138
BSWAP32() only on variables, not functions.
2006-05-02(svn r4704) - NewGRF: in Action 0x03, set the engine type's GRF ID on the ↵peter1138
'default' cargo type, not for each specific cargo. Fixes '(undefined string)' issues, as some engines weren't set properly.
2006-05-02(svn r4658) - NewGRF: add Action 0xNN comments before each action handler. ↵peter1138
This mainly aids code navigation...
2006-05-02(svn r4657) - NewGRF: use grf_load_byte() in favour of array accessespeter1138
2006-05-01(svn r4655) - Fix [NewGRF r4654]: /me bangs head against the wall....gaahDarkvater
2006-05-01(svn r4654) - Fix [NewGRF]: Properly read in the GRFID. This fixes GRFID ↵Darkvater
checking and activation/deactivation. Do swap the GRFID for displaying purposes.
2006-05-01(svn r4652) - NewGRF: support loading of foundation and canal graphics from ↵peter1138
NewGRF files via action 5
2006-05-01(svn r4651) - NewGRF: support loading of catenary sprites from NewGRF files. ↵peter1138
This actually works by replacing our hardcoded sprites.
2006-05-01(svn r4650) - NewGRF: use the correct type for _cur_spriteidpeter1138
2006-05-01(svn r4645) - NewGRF: pretend to be the last alpha version of TTDPatch in ↵peter1138
our version value.
2006-04-30(svn r4632) - NewGRF: support loading of helicopter rotor sprites (mart3p)peter1138
2006-04-30(svn r4631) - NewGRF: fix incorrect length checkpeter1138
2006-04-27(svn r4593) CodeChange : Renamed spec (when using StationSpec) to statspec.belugas
This is following the same scheme as for IndustrySpec
2006-04-27(svn r4588) - NewGRF: silence a false compiler warningpeter1138
2006-04-26(svn r4583) - NewGRF: Revamp sprite group loading to support advanced ↵peter1138
varadjusts and variable size. These are not yet processed, however.
2006-04-26(svn r4582) - NewGRF: include an additional check to see if a spriteset id ↵peter1138
is within range.
2006-04-26(svn r4581) - NewGRF: replace replicated action 2 code with two functions to ↵peter1138
simplify code somewhat. Also check that a sprite id is valid.
2006-04-23(svn r4559) - NewGRF: keep a record of which grf an engine is defined in. ↵peter1138
Will be used in the future.
2006-04-23(svn r4552) - NewGRF: fix braino... in r4550, new_scheme should true when ↵peter1138
the version is 7 or higher, not less than 7...
2006-04-23(svn r4551) - NewGRF: add string handling for newstations.peter1138
2006-04-23(svn r4550) - NewGRF: update string system to new rules: a grf version of ↵peter1138
less than 6 uses the old scheme, of 7 or more uses the new scheme. (Moving targets, yay...)
2006-04-23(svn r4549) - NewGRF: store the grf version from Action 0x08.peter1138
2006-04-23(svn r4546) - NewGRF: add support for Action 0x05, type 0x04: replacement ↵peter1138
signal graphics. Thanks to Purno for supplying data to test with.
2006-04-23(svn r4540) - NewGRF: don't treat integer values as boolean.peter1138
2006-04-23(svn r4539) - NewGRF: always check that the action 0x2 feature matches the ↵peter1138
action 0x1, not just on 'normal' sprite groups.
2006-04-23(svn r4537) - NewGRF: replace if cascade with a switch block in the sprite ↵peter1138
group loader
2006-04-22(svn r4529) - Codechange: Use proper naming for hex numbers in debug prints ↵Darkvater
eg. 0xF3A6. Use fixed lengths where applicable (newgrf). Unfortunately '%#X' is unusable since it gives 0XFF3 and '%#x' gives 0xff3 while we want 0xFF3 :P