Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron | |
2005-02-06 | (svn r1833) byte -> char transition: the rest | tron | |
2004-12-23 | (svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled. | darkvater | |
-Fix: removed some warnings -Enabled ENABLE_NETWORK on windows again which I accidentally commented out. | |||
2004-12-22 | (svn r1228) -Add: [Network] When a server normally shuts down, it removed ↵ | truelight | |
itself from the server-list | |||
2004-12-22 | (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers) | truelight | |
-Fix: UDPListener was launched wrongly -Fix: Not all sockets have broadcast enabled anymore -Fix: Server-advertise retries 3 times before giving up | |||
2004-12-20 | (svn r1194) Feature: You can now add and remove servers from the server ↵ | dominik | |
list. Those will be remembered until you delete them by pressing the Delete key. | |||
2004-12-19 | (svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const' | truelight | |
and 'void' where needed, prefixed all functions, typedefs and global vars with 'Network' and organized all externals nicely. | |||
2004-12-15 | (svn r1106) -Add: [Network] Added master-server protocol and advertise to | truelight | |
master-server option. No GUI yet, and disabled by default (it still is WIP) | |||
2004-12-04 | (svn r942) -Merged branch/network back into the trunk | truelight | |