Age | Commit message (Collapse) | Author |
|
|
|
player was set to player 0 instead of remaining OWNER_SPECTATOR. Fix this, and allow the dedicated server to execute commands (so 'patch <value>') now works and not only when a client is connected.
|
|
of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.
|
|
_icolour_wtv (abbreviated). Besides the changed into proper english, yes this commit is pretty useless ;)
|
|
them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
- CodeChange: move ValParamRailtype() to check rail type from command.h to vehicle.h where it is better suited.
|
|
- Btw, only 14 more commands are remaining, 88% done \o/
|
|
- Add: GetVehicleTrackdir() helper function.
- Codechange: Moved SortStruct from vehicle_gui.h to ttd.h, so the dependency from vehicle.h on vehicle_gui.h could be removed.
- Codechange: Typedeffed the VehicleTypes struct so it can be used as the type for Vehicle.type instead of "byte".
- Codechange: Removed prototype for VehicleSorter(), which had no implementation anymore and was never called.
|
|
stable
-Add: added 'pause_on_join' and 'max_join_time' for MP games, where you
can auto-pause the game when a client wants to join the game. This to
avoid connection losses because of big maps (200+ trains). (with tnx to
#openttdcoop for the ideas and testing)
|
|
introduce stre{cpy,cat}, see string.h for their semantics
|
|
new header (though i think some of these function don't belong into strings.c)
|
|
|
|
appropriate warning flags in the Makefile
|
|
|
|
|
|
'set rcon_pw <password>'
Which enables rcon. A client can now do:
'rcon <password> "<command>"'
The command will be executed on the server. (guru3)
-Fix: 'kick 1' did crash dedicated servers
-Fix: server password is now correctly saved
!!Warning!!: do not give your rcon password to people you do not thrust!
|
|
-Fix: Highscore troubles; accessing members of deleted window
|
|
- Added green dot if company income is positive (else red dot)
- Added lock icon if company is password protected
|
|
year between 1920-2090 as wel as adding defines for it.
|
|
|
|
server
reads beyond the size of the packet
-Fix: [Network] A server no longer crashes when a client sends an
invalid DoCommand, but drops the client instead.
|
|
A server can ban people via ClientList
Both server and dedicated can do it via console:
'ban', 'unban', 'banlist'.
|
|
talk).. 1
variable was still byte instead of uint16 (with a very big tnx to guru3!)
|
|
|
|
-Fix: You can enter some more chars in the chatbox
|
|
date for in
which year the server must restart hisself. (0 = disabled, default value)
|
|
company-index was sent, which should have been the client-index
|
|
|
|
company
went bankrupt, without joining the wrong company (or even failing to do so)
|
|
the sender
|
|
hardcoded strings)
|
|
and 'void' where needed, prefixed all functions, typedefs and global
vars with 'Network' and organized all externals nicely.
|
|
|
|
autoclean_companies on/off').
When enabled, empty companies (companies with no active clients) with no
password are declared bankrupt after 1 year of emptyness.
For empty companies with password, the password is removed after 3 years
of emptyness.
The delay of removing company/password can be configured via:
- 'set autoclean_protected <months>'
- 'set autoclean_unprotected <months>'
|
|
PLAYER_CTRL (in
which a modified client could, for example, delete a random active company)
|
|
master-server option. No GUI yet, and disabled by default (it still is WIP)
|
|
release build. Big thanks to Truelight for the guidance in fixing this very annoying bug!
-VS.NET now treats warnings as errors too in the release build.
|
|
client's version. Also moved all revision things where it belongs (network.c)
|
|
-Codewise: [Network] Cleaned some code, removed some comment, changed
some wrong comment
|
|
Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join.
|
|
hopefully killed the windows-revision problem. If WITH_REV is defined,
for both Windows as *nix system _openttd_revision is filled with normal
info, else _openttd_revision is set to 'norev000'
-Fix: Small possible server-crash
|
|
(revision length is back to 10, and checking is now done correctly)
|
|
(somehow
windows uses WITH_REV_HACK instead of WITH_REV :s)
|
|
unique id (generated via md5)
|
|
endian-problems. To fix this, we are sending dparams byte by byte
(instead of an uint32). Because of this dparam is sent
not-uint32-endian-safe, but char-endian-safe. Too bad dparam can no
longer be used for normal stuff (which is currently not the case) (tnx
to Tron and Bjarni)
|
|
|