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2006-12-30(svn r7638) -Codechange: Remove special window ShowJoinStatusWindowAfterJoin ↵Darkvater
and shuffle around some code for SetupColorsAndInitialWindow. Because we know that after a successful load all windows are removed we can setup default windows in this function, and show ShowJoinStatusWindow in PACKET_SERVER_MAP. -Setup the global _network_join_status for ShowJoinStatusWindow in the only two places where the function is called, instead of inside it. -Turn the join status window into a modal window of the network window so it stays on top.
2006-10-18(svn r6825) -Codechange: Remove two globals from chat-windowDarkvater
2006-10-12(svn r6754) -Codechange: Remove some #idef ENABLE_NETWORK specific defines. ↵Darkvater
With networking disabled hardcode _networking/_network_available to zero and let the compiler handle all optimizations.
2006-09-28(svn r6560) - Codechange: Minor fix; add missing #include guards and ↵peter1138
comments, and correct svn properties on bmp.[ch]
2006-09-01(svn r6297) -Codechange: Disentangle the query window mess a bit: Move the ↵tron
network game password handling somewhere were it belongs to