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Erich/openttd
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network_gamelist.c
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Author
2006-10-12
(svn r6750) -Codechange: Juggle around some header includes as they're only ↵
Darkvater
used when networking is enabled.
2006-06-27
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
2006-01-26
(svn r3435) - Fix a warning, removed unused extern and some comments in ↵
Darkvater
network_gamelist.c
2006-01-25
(svn r3429) - Feature (Followup): Change the gamelist window to accomodate ↵
Darkvater
for the new information.
2005-07-24
(svn r2701) Insert Id tags into all source files
tron
2005-02-05
(svn r1803) Move debugging stuff into files of it's own
tron
2005-01-23
(svn r1623) Remove dead code
tron
2005-01-22
(svn r1596) Add some more statics
tron
2004-12-20
(svn r1194) Feature: You can now add and remove servers from the server ↵
dominik
list. Those will be remembered until you delete them by pressing the Delete key.
2004-12-19
(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
truelight
and 'void' where needed, prefixed all functions, typedefs and global vars with 'Network' and organized all externals nicely.
2004-12-04
(svn r942) -Merged branch/network back into the trunk
truelight