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UpdateNetworkGameWindow
declaration to network.h, and remove stale externs of NetworkPopulateCompanyInfo
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used when
networking is enabled.
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network_gamelist.c
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for the new information.
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list. Those will be remembered until you delete them by pressing the Delete key.
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and 'void' where needed, prefixed all functions, typedefs and global
vars with 'Network' and organized all externals nicely.
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