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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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network_client.c
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2004-12-23
(svn r1246) -Fix: [ 1090099 ] Company-messages did crash the game, because
truelight
2004-12-23
(svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.
darkvater
2004-12-21
(svn r1204) -Add: [Network] Added some cheaters-protection (money-cheat mostly)
truelight
2004-12-20
(svn r1186) -Fix: [Network] You can now join a company on a server where a co...
truelight
2004-12-19
(svn r1174) -Fix: [Network] All strings can now be translated (no more hardco...
truelight
2004-12-19
(svn r1169) -Fix: [Network] [ 1087591 ] When you want to be a spectator, you ...
truelight
2004-12-19
(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
truelight
2004-12-16
(svn r1125) -Fix: [Network] You can now safely join a company again
truelight
2004-12-15
(svn r1108) -Fix: [Network] Fixed problem around slow clients:
truelight
2004-12-15
(svn r1096) -Fix: [Network] PlayAs is now registered correctly
truelight
2004-12-15
(svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. R...
darkvater
2004-12-14
(svn r1090) -Fix: Made the _openttd_revision variable global, and with that
truelight
2004-12-13
(svn r1042) -Fix: [Network] Hopefully enabled revision-check for windows (som...
truelight
2004-12-12
(svn r1026) -Add: [Network] Added unique id, so in network, each client has an
truelight
2004-12-08
(svn r982) -Fix: [Network] Because dparams are misused as a char, we had some
truelight
2004-12-04
(svn r942) -Merged branch/network back into the trunk
truelight
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