Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-10-23 | (svn r3078) Some more stuff, which piled up: | tron | |
- const, whitespace, indentation, bracing, GB/SB, pointless casts - use the trinary operator where appropriate - data types (uint[] -> AcceptedCargo, ...) - if cascade -> switch - if (ptr) -> if (ptr != NULL) - DeMorgan's Law - Fix some comments - 0 -> '\0', change magic numbers to symbolic constants | |||
2005-10-03 | (svn r3010) Get rid of quite some dubious casts, either by using GB(), ↵ | tron | |
proper types or just removing them | |||
2005-09-16 | (svn r2957) - Feature: [ 1263280 ] Danish town names (fey_dk) | Darkvater | |
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron | |
2005-06-02 | (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. | Darkvater | |
2005-03-09 | (svn r1977) Typedef some enums and struct plus some minor style changes | tron | |
2005-03-06 | (svn r1951) Introduced SeedModChance() (which is like SeedChance() but uses ↵ | pasky | |
simple modulo instead of bitshifting and multiplication), explained why does it work better, used it in MakeCzechTownName() and added a TODO note about possibly using it in the other town name generators too. | |||
2005-03-05 | (svn r1930) Cleaned up the postfix-ending connecting code and introduced ↵ | pasky | |
some simple postfix-last-letter transformations when the ending first letter is 'i'. | |||
2005-03-05 | (svn r1929) Feature: [namegen] Support for dynamic generation of the Czech ↵ | pasky | |
town names. The static names are still used in 1/4 of cases. I think the tables for dynamic generation must look pretty spectacular. :-) New stems are still needed and there can be occasional glitches, please let me know. I guess that this method of dynamic generation could be used for at least Slovak town names, too. And possibly other Slavic languages? | |||
2005-03-05 | (svn r1926) Codechange: Renamed some of the predefined town names arrays for ↵ | pasky | |
consistent naming. - name_spanish_1, name_french_1, name_czech_1, name_romanian_1, name_finnish_1 and name_german_hardcoded were renamed to *_real. - name_slovakish_1 was renamed to name_slovak_real. - name_finnish_2[ab] was renamed to name_finnish[12]. - Added comment near the town_names setting definition about the "Slovakish" pigginess. | |||
2005-02-05 | (svn r1811) Use char for string handling in namegen.[ch] | tron | |
2005-02-05 | (svn r1810) Move town name generation declarations into a header of their own | tron | |
2005-02-05 | (svn r1803) Move debugging stuff into files of it's own | tron | |
2005-01-23 | (svn r1610) Remove trailing whitespace (last time ever, i hope) | tron | |
2005-01-23 | (svn r1608) Make ReplaceWords() comprehensible | tron | |
2005-01-15 | (svn r1531) -Feature: [1039061] Swiss town-names (vulvulune) | darkvater | |
2005-01-12 | (svn r1494) Give GetNumberBasedOnSeed() a bit more sane name: SeedChance() | tron | |
Add SeedChanceBias() which subtracts a bias from SeedChance() to reduce code duplication While touching the lines anyway sprinkle a bit holy ANSI water (static before inline) and move assignments in the conditions of ifs before the ifs | |||
2005-01-12 | (svn r1492) Reduce strcpy(, "") follwed by strcat() to just strcpy() (Jango) | tron | |
2005-01-12 | (svn r1491) Fix bracing style and indentation (Jango) | tron | |
2005-01-12 | (svn r1490) Restore original town name generation behavior for german and ↵ | tron | |
hungarian (Jango) | |||
2005-01-09 | (svn r1451) Fix some of the signed/unsigned comparison warnings | tron | |
2005-01-09 | (svn r1450) Updated norwegian townname generation (Simen Graaten) | miham | |
2005-01-09 | (svn r1438) Added norwegian townnames | miham | |
2005-01-03 | (svn r1333) Fix: No crash when creating a game with American town names any more | dominik | |
2004-12-31 | (svn r1307) -Fix/feature: rewrote the townname generation code. Code is much ↵ | truelight | |
more readable now. 'American' is replaces by 'Additional English' (Jango) | |||
2004-11-15 | (svn r627) Merge r439 to trunk: | tron | |
Cleaned up whitespace in namegen.c | |||
2004-09-16 | (svn r270) Fix: [ 1028851 ] automatic and unwanted city renaming | dominik | |
2004-09-13 | (svn r241) -Fix: Trailing spaces :O | darkvater | |
2004-09-13 | (svn r234) -Fix: added missing romanian.txt to VC6, VS.NET and Jamfile ↵ | darkvater | |
project file -Feature: Added romanian town names and currency (Magic_Pixel) | |||
2004-09-10 | (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! | truelight | |
2004-08-23 | (svn r125) Add: [ 1014684 ] Czech town names (supr) | dominik | |
2004-08-22 | (svn r112) -Fix: converted all linebreaks to UNIX-linebreak (\n) (forgot one ↵ | truelight | |
file) | |||
2004-08-22 | (svn r110) Added modified English town name generator | orudge | |
2004-08-16 | (svn r66) -Fix Station list updated on station deletion/station rename | darkvater | |
-Changed debug messages to comply with DEBUG(name, level) heuristics | |||
2004-08-10 | (svn r9) Fixed a couple of warnings and minor coding issues | dominik | |
2004-08-10 | (svn r5) -Fix: townname generation of TTDLX savegames. All work | darkvater | |
except for German Townnames (also fix one typo on English town-names) -CodeChange: *act_paper to *act_water in Town to more resemble its use -Fix: AI players now retain AI status. Since TTDLX savegame status is not fully documented, some holes exist (AI state is set to one without a vehicle, otherwise it crashes) | |||
2004-08-09 | (svn r1) Import of revision 975 of old (crashed) SVN | truelight | |