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2011-12-17(svn r23582) -Fix [FS#4870]: add missing characters for certain languages ↵rubidium
and the large font -Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A -Change: make extra characters more consistent with the original font All by PaulC.
2011-12-02(svn r23395) -Fix [FS#4862]: a character that is path of the 'normal' fonts, ↵rubidium
but relocated after loading, was missing for the monospace font
2011-11-20(svn r23278) -Add: monospaced sprite font with the same characters as the ↵rubidium
normal font
2011-11-19(svn r23260) -Codechange: abstract away some NFO by macrosrubidium
2011-11-15(svn r23232) -Change: move the "default" overrides out of the baseset in ↵rubidium
order to ensure they all use the same values
2011-11-13(svn r23203) -Change: make locks more consistently looking (PaulC)rubidium
2011-10-03(svn r22986) -Add (r22985): More icons for the vehicle list.frosch
2011-10-02(svn r22974) -Fix: draw buoy sprite without outline on the maprubidium
2011-10-02(svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on ↵rubidium
work by PaulC
2011-09-25(svn r22962) -Fix/Update: graphical issues from Addi's NewGRFrubidium
2011-08-20(svn r22766) -Add: river graphics for the original base set (andythenorth)rubidium
2011-06-04(svn r22537) -Change [FS#3494]: replace the half small airport structure on ↵rubidium
the intercontinental airport with some grass
2011-04-29(svn r22379) -Fix: Not all pixels which need recolouring were actually in ↵planetmaker
the proper colour
2010-12-18(svn r21535) -Fix (r11432)[FS#4312]: 2CC recolour sprites were the same for ↵frosch
DOS and WIN palette, thus "dark green", "brown", "grey" and "white" were wrong for DOS, and recently for both.
2010-12-13(svn r21492) -Fix/Change/Revert [FS#4301]: apparantly version 1.1 of the ↵rubidium
desktop specs requires you to declare that file as being version 1.0, even though the 1.1 spec isn't a superset of the 1.0 spec. So revert back to stuff from the actual 1.0 spec.
2010-11-20(svn r21264) -Change: compress some PNGs more efficientlyrubidium
2010-11-18(svn r21251) -Fix (r20950): toyland sprites were forgottenrubidium
2010-10-24(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are ↵rubidium
easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-18(svn r20989) -Change: make extra_grf's pcx files DOS palettes instead of ↵rubidium
converting them during compilation. Also fix misconverted sprite and some comments
2010-10-16(svn r20950) -Fix: (or at least greatly improve) alignment of some original ↵rubidium
graphics pillar sprites
2010-09-02(svn r20720) -Add: separate GUI icons for vehicle/company profit, exclusive ↵frosch
rights and unread news.
2010-08-14(svn r20490) -Change: merge the extra GRF sources so updating them becomes a ↵rubidium
bit easier. The (prebuilt) grf will still remain, so if you don't have NFORenum and GRFCodec it will still work.
2010-05-22(svn r19884) -Feature: translatable desktop shortcut commentsrubidium
2009-12-28(svn r18655) -Fix: the icon that is supposed to be 256x256 pixels wasn't ↵rubidium
256x256 pixels -Add: the 'source' for the icons
2009-08-20(svn r17226) -Fix: Remove the Encoding entry from the openttd.desktop file.matthijs
- This entry has been deprecated since version 0.9.4 (2006) of the desktop entry specification.
2009-01-31(svn r15300) -Cleanup: remove an unused icon and remove the references to ↵rubidium
swedish forgotten in r6358.
2008-10-16(svn r14475) -Add: allow setting the name of the desktop item (follow-up on ↵truebrain
r14474)
2008-07-22(svn r13785) -Add: support for freedesktop.org desktop entry filesskidd13
2008-04-04(svn r12567) -Codechange: follow up of r12566, remove the palette from trunk.rubidium
2007-01-02(svn r7759) -Merge: makefile rewrite. This merge features:rubidium
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2006-08-13(svn r5872) - Feature: Add an icon to the SDL openttd executable.Darkvater
2005-05-28(svn r2371) - Fix: [ 1144510 ] make install tries to install scenarios in ↵matthijs
the (non-existing) personal dir when USE_HOMEDIR is specified. This fix solves the issue for now by installing scenarios in the system-wide data dir. - Add: 32x32 xpm format icon, used for debian packaging. - Some minor updates to the os/debian directory.
2005-01-24(svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykiddarkvater
-Removed executable bits on png files in media dir (svn pd svn:executable <file>)
2005-01-22(svn r1601) Add: A brand new set of icons.dominik
Removed: The old icons
2004-12-25(svn r1278) (Applied to trunk/ and branch/map/)matthijs
-Made media/opentdd.64.png non-executable -Created an xpm version of media/openttd.64.png (required for debian)
2004-09-14(svn r260) Added updated linux RPM stuffdominik
2004-08-09(svn r1) Import of revision 975 of old (crashed) SVNtruelight