Age | Commit message (Collapse) | Author | |
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2020-06-05 | Codechange: rework how grf and ob[msg] are generated | Patric Stout | |
For grfs, it now uses CMake scripts to do its job, and both grf files are split into their own folder to make more clear what is going on. Additionally, it no longer builds in-source (although the resulting grf is copied back in the source folder). For ob[msg] it now uses CMake scripts to generate the translation files; the result is no longer stored in-source (but in the build folder). Although all files are available to create the GRFs and basesets, it won't really work till CMake is introduced (which will happen in a few commits from here) | |||
2020-02-20 | Fix: provide two sets of tram tracks not one in the GUI icon for building ↵ | Andy | |
tramway | |||
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-05-01 | Feature: Add NotRoadTypes (NRT) | peter1138 | |
2019-01-31 | Feature: Group liveries, and livery window usability enhancements. (#7108) | PeterN | |
* Change: Replace checkbox in livery selection window with Default option in drop down selection. This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired. * Feature: Add vehicle group liveries. | |||
2018-08-06 | Fix: Some pixels in ship autoreplace icon (sprite 106) were transparent. | Peter Nelson | |
2018-04-17 | Fix: Four group action icons were misplaced and cropped. | Peter Nelson | |
2018-03-11 | (svn r27977) -Add [FS#6664]: Replace the office building sprite on various ↵ | frosch | |
toyland airports with a better fitting sprite. This also affects GRFs which activate the default refinery in toyland. (PaulC) | |||
2018-03-11 | (svn r27976) -Add [FS#6664]: Climate-specific Action5 extra airport sprites. ↵ | frosch | |
(PaulC) | |||
2018-01-07 | (svn r27961) -Fix [FS#6654]: The switch-toolbar icon contained pixels from ↵ | frosch | |
the fire cycle. Replace the whole icon with a new version. (PaulC) | |||
2017-09-11 | (svn r27915) -Fix (r27730) [FS#6620]: Glyphs in range U+0020 to U+00FF may ↵ | frosch | |
only be defined in orig_extra.grf, not in openttd.grf. | |||
2017-01-14 | (svn r27731) -Fix (r27730): Missed some sprites which also belong into ↵ | frosch | |
orig_extra.grf | |||
2017-01-14 | (svn r27730) -Change: Split openttd.grf into openttd.grf and orig_extra.grf | frosch | |
openttd.grf is now always loaded and provides all extra graphics in case the (possibly outdated) baseset does not. orig_extra.grf contains graphics specific to the original baseset only. | |||
2015-05-03 | (svn r27265) -Fix: Truncated comment in openttd.grf | frosch | |
2014-09-21 | (svn r26869) -Add: support for an all black palette to prevent the need of ↵ | rubidium | |
having a black tile of all different slopes (ic111) | |||
2014-07-30 | (svn r26708) -Codechange: replace C preprocessor with all kinds of options ↵ | rubidium | |
to prevent adding certain things to the result and the sed script to remove everything that shouldn't be in the resulting nfo file but came out of the C preprocessor by a small-ish awk program. This means no more breaking if a C preprocessor decides to add more data to the processed file (like GCC's inclusion of stdc-predef.h when not passing -nostdinc). It furthermore more than halfs the time needed for the assemble step of the extra GRF compilation | |||
2013-10-27 | (svn r25916) -Add: GUI sprite for the smallmap cargoflow button. (frosch, ↵ | frosch | |
planetmaker, V453000) | |||
2013-06-09 | (svn r25344) -Feature: GUI for viewing story pages | zuu | |
2013-05-28 | (svn r25301) -Change: Slightly enlarge the default-windowsize button icon. | frosch | |
2013-05-26 | (svn r25293) -Add: GUI sprite for default window size button. | frosch | |
2013-02-02 | (svn r24954) -Codechange: OPENTTD_SPRITE_COUNT uses decimal, so use decimal ↵ | frosch | |
in the nfo as well. | |||
2012-11-14 | (svn r24749) -Add: GUI icons for delete to the left/right. | frosch | |
2012-04-17 | (svn r24141) -Feature: Display rating in the town directory window. ↵ | michi_cc | |
(Inspired by patch from MagicBuzz) | |||
2012-02-26 | (svn r23993) -Cleanup: remove some disable directives from the NFO as they ↵ | rubidium | |
aren't needed anymore with newer GRFCodec/NFORenum | |||
2012-02-25 | (svn r23984) -Fix [FS#5082]: fix the order of lights on the helipad (PaulC) | rubidium | |
2012-02-24 | (svn r23982) -Codechange: use NFO v32 for the extra graphics | rubidium | |
2012-02-15 | (svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types ↵ | michi_cc | |
(sprites by Snail). | |||
2012-02-11 | (svn r23926) -Update [FS#5055]: some missing Latin-ish characters as some ↵ | rubidium | |
translations started using them (PaulC) | |||
2012-01-27 | (svn r23858) -Change [FS#5003]: some updates and improvements of the base ↵ | rubidium | |
font (PaulC) | |||
2011-12-20 | (svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour ↵ | rubidium | |
translations in some arctic buildings and a wrongly replaced sprites (PaulC) | |||
2011-12-20 | (svn r23638) -Fix [FS#4894]: glitch in the monospace font (PaulC) | rubidium | |
2011-12-17 | (svn r23582) -Fix [FS#4870]: add missing characters for certain languages ↵ | rubidium | |
and the large font -Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A -Change: make extra characters more consistent with the original font All by PaulC. | |||
2011-12-02 | (svn r23395) -Fix [FS#4862]: a character that is path of the 'normal' fonts, ↵ | rubidium | |
but relocated after loading, was missing for the monospace font | |||
2011-11-20 | (svn r23278) -Add: monospaced sprite font with the same characters as the ↵ | rubidium | |
normal font | |||
2011-11-19 | (svn r23260) -Codechange: abstract away some NFO by macros | rubidium | |
2011-11-15 | (svn r23232) -Change: move the "default" overrides out of the baseset in ↵ | rubidium | |
order to ensure they all use the same values | |||
2011-11-13 | (svn r23203) -Change: make locks more consistently looking (PaulC) | rubidium | |
2011-10-03 | (svn r22986) -Add (r22985): More icons for the vehicle list. | frosch | |
2011-10-02 | (svn r22974) -Fix: draw buoy sprite without outline on the map | rubidium | |
2011-10-02 | (svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on ↵ | rubidium | |
work by PaulC | |||
2011-09-25 | (svn r22962) -Fix/Update: graphical issues from Addi's NewGRF | rubidium | |
2011-08-20 | (svn r22766) -Add: river graphics for the original base set (andythenorth) | rubidium | |
2011-06-04 | (svn r22537) -Change [FS#3494]: replace the half small airport structure on ↵ | rubidium | |
the intercontinental airport with some grass | |||
2011-04-29 | (svn r22379) -Fix: Not all pixels which need recolouring were actually in ↵ | planetmaker | |
the proper colour | |||
2010-12-18 | (svn r21535) -Fix (r11432)[FS#4312]: 2CC recolour sprites were the same for ↵ | frosch | |
DOS and WIN palette, thus "dark green", "brown", "grey" and "white" were wrong for DOS, and recently for both. | |||
2010-11-18 | (svn r21251) -Fix (r20950): toyland sprites were forgotten | rubidium | |
2010-10-24 | (svn r21026) -Codechange: move from pcx to png extra grf sprites as they are ↵ | rubidium | |
easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled. | |||
2010-10-18 | (svn r20989) -Change: make extra_grf's pcx files DOS palettes instead of ↵ | rubidium | |
converting them during compilation. Also fix misconverted sprite and some comments | |||
2010-10-16 | (svn r20950) -Fix: (or at least greatly improve) alignment of some original ↵ | rubidium | |
graphics pillar sprites | |||
2010-09-02 | (svn r20720) -Add: separate GUI icons for vehicle/company profit, exclusive ↵ | frosch | |
rights and unread news. |