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2011-12-17(svn r23582) -Fix [FS#4870]: add missing characters for certain languages ↵rubidium
and the large font -Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A -Change: make extra characters more consistent with the original font All by PaulC.
2011-11-20(svn r23278) -Add: monospaced sprite font with the same characters as the ↵rubidium
normal font
2011-11-19(svn r23260) -Codechange: abstract away some NFO by macrosrubidium
2010-10-24(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are ↵rubidium
easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-08-14(svn r20490) -Change: merge the extra GRF sources so updating them becomes a ↵rubidium
bit easier. The (prebuilt) grf will still remain, so if you don't have NFORenum and GRFCodec it will still work.