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2005-01-09(svn r1447) Move TILE_ADD(), TILE_ADDXY() and SafeTileAdd() to map.[ch] and ↵tron
make the latter map size agnostic
2005-01-07(svn r1415) Move TILE_FROM_XY and TILE_XY to map.h and push TILE_[XY] bits ↵tron
from map.h into map.c. Now the whole source except map.c is independent of TILE_[XY]_BITS!
2005-01-07(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn ↵tron
the latter into inline functions names Tile[XY]
2005-01-06(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDifftron
2005-01-05(svn r1386) Move TileIndexDiff to map.htron
Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir()
2005-01-03(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) ↵tron
instead of TILES_[XY]
2005-01-03(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of ↵tron
TILE_MAX_[XY] While here replace one erroneous TILE_MAX_X with MapMaxY()
2004-12-28(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and ↵truelight
loaded as an uint8 till the savegame version is bumped to version 5. Then it works automaticly as a fully uint16. So _stations[] can not be increased till after the bump!!
2004-12-17(svn r1144) Don't rely on sizeof() to determine the map size, use MapSize() ↵tron
instead
2004-12-16(svn r1130) Add helper functions to query map sizetron
2004-12-15(svn r1117) Move map arrays and some related macros into their own files ↵tron
map.c and map.h