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2005-01-28(svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D()tron
These scale a number relative to the map size/circumference. Use them to scale the amount of map objects. Of course at the moment they return just the input, because there are no bigger/smaller maps yet.
2005-01-09(svn r1449) -Fix: signed/unsigned error on windowsdarkvater
-Change: Makefile added -Wsign-compare flag
2005-01-09(svn r1447) Move TILE_ADD(), TILE_ADDXY() and SafeTileAdd() to map.[ch] and ↵tron
make the latter map size agnostic
2005-01-07(svn r1415) Move TILE_FROM_XY and TILE_XY to map.h and push TILE_[XY] bits ↵tron
from map.h into map.c. Now the whole source except map.c is independent of TILE_[XY]_BITS!
2005-01-06(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDifftron
2005-01-05(svn r1386) Move TileIndexDiff to map.htron
Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir()
2005-01-03(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) ↵tron
instead of TILES_[XY]
2004-12-28(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and ↵truelight
loaded as an uint8 till the savegame version is bumped to version 5. Then it works automaticly as a fully uint16. So _stations[] can not be increased till after the bump!!
2004-12-16(svn r1130) Add helper functions to query map sizetron
2004-12-15(svn r1117) Move map arrays and some related macros into their own files ↵tron
map.c and map.h