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you can still use SDL drivers if you like and you have to run "make upgradeconf" to start using the cocoa drivers (or manually write WITH_COCOA:=1)
since SDL breaks the cocoa drivers, you can't compile with both SDL and cocoa support
Using cocoa drivers makes it easier to make universal binaries and it solves:
-FS#18 [OSX] SDL is weird in universal binaries
-FS#2 [OSX] lazy pointer crash on exit
-FS#10 [OSX] linking error when linking statically to SDL 1.2.8 (needless to explain this, but it means it should be able to compile statically with the default settings now)
-[ 1215073 ] Switching to large size out of fullscreen crashes
Using SDL drivers will still have those issues though
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dynamic libs and can move libs into the bundle
This is not a fix for the issues with static linking, more like a workaround. Static linking still got issues
Apple recommends to use dynamic linking anyway, so I guess this doesn't matter much
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else in Makefile.config
useful if you for some reason got a libpng-config, which is called something else
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Mac: sets the STATIC flag if no makefile.config is found
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Makefile.config is found
Cygwin: workaround: libpng is automatically not used even if present until the Cygwin/libpng problem is solved
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were missing in the autodetected makefile.config
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work
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