index
:
Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
main_gui.c
Age
Commit message (
Expand
)
Author
2005-03-26
(svn r2075) -Fix: added missing breaks in switches
truelight
2005-03-24
(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
truelight
2005-03-12
(svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
Darkvater
2005-02-22
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bu...
Darkvater
2005-02-21
(svn r1894) - Codechange: cleaned up the console a bit, wholly unified handli...
Darkvater
2005-02-13
(svn r1867) Include tables/sprites.h only in files which need it
tron
2005-02-13
(svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently ju...
celestar
2005-02-11
(svn r1861) Constify Get(Non)Sprite()
tron
2005-02-10
(svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (return...
tron
2005-02-10
(svn r1853) Move spritecache function declarations into a header of their own...
tron
2005-02-07
(svn r1840) Repel str_buffr and use local buffers where possible
tron
2005-02-06
(svn r1833) byte -> char transition: the rest
tron
2005-02-06
(svn r1827) Next iteration of the byte -> char transition: some string drawin...
tron
2005-02-06
(svn r1813) Declare functions implemented in strings.c in their own shiny new...
tron
2005-01-30
(svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled wh...
darkvater
2005-01-29
(svn r1722) -Feature: Bigger maps - anyone?
tron
2005-01-29
(svn r1713) Split off several functions which query/set information about a s...
tron
2005-01-28
(svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now als...
dominik
2005-01-25
(svn r1667) - Feature: Signs are now shown in the color of the player who cre...
dominik
2005-01-24
(svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid
darkvater
2005-01-24
(svn r1648) -Fix: server can now pause and unpause a game through the console...
darkvater
2005-01-23
(svn r1610) Remove trailing whitespace (last time ever, i hope)
tron
2005-01-22
(svn r1594) Convert all undefined parameter lists to (void) and add the appro...
tron
2005-01-19
(svn r1571) Feature: Visually enhanced autorail placing
dominik
2005-01-19
(svn r1568) made an enum of train subtypes to make the code more readable
bjarni
2005-01-16
(svn r1545) Add TileHeight() which returns the height (not multiplied by 8)
tron
2005-01-16
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn ...
tron
2005-01-15
(svn r1520) Trim 134 (!) lines with trailing whitespace ):
tron
2005-01-15
(svn r1515) -Removed the 'close ALL windows' from the toolbar since shift+del...
darkvater
2005-01-14
(svn r1514) -Fix: [1092474] little red box in scenario editor (Celestar). Err...
darkvater
2005-01-13
(svn r1502) -Fix: [1101889] Crash under windows... stupid typo in player_gui....
darkvater
2005-01-13
(svn r1497) -Fix: [1101179] Crash if generating land while industry window is...
darkvater
2005-01-12
(svn r1487) -Fix: [1100736] wrong tooltip for place desert button
darkvater
2005-01-12
(svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it...
truelight
2005-01-11
(svn r1479) -Added highscore chart (accessible from the difficulty window) wi...
darkvater
2005-01-10
(svn r1465) -Fix: [1099101] starting year patch goes out of range. Clamped ye...
darkvater
2005-01-07
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the...
tron
2005-01-03
(svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place r...
darkvater
2005-01-03
(svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor
darkvater
2005-01-03
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find...
truelight
2004-12-28
(svn r1286) -Fix: oeps, I clamp'd some numbers wrong :$
truelight
2004-12-28
(svn r1284) -Fix: Fixed 'money-cheat' (read: bug which could give people a lo...
truelight
2004-12-23
(svn r1263) -Fix: [Network] Client-names are limited (serverside) to 25 chars
truelight
2004-12-23
(svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.
darkvater
2004-12-22
(svn r1225) -Feature: SHIFT+DEL now deletes all non-vital windows (only statu...
darkvater
2004-12-22
(svn r1214) -Feature: Stickified Industries (list & window), Smallmaps (all t...
darkvater
2004-12-19
(svn r1176) -Fix: [Network] PlayerBasedMenu's caused crashes when a company w...
truelight
2004-12-19
(svn r1174) -Fix: [Network] All strings can now be translated (no more hardco...
truelight
2004-12-17
(svn r1146) -Fix: You can no longer change waypoints whom are owned by somebo...
truelight
2004-12-15
(svn r1121) -Feature: Added sticky windows feature. A small pin allows the us...
darkvater
[next]