Age | Commit message (Collapse) | Author |
|
Use them exemplarily to prettify (Get|Set)Tile(Type|Height)
|
|
|
|
|
|
more appropriate headers
|
|
|
|
|
|
- Supports trains, road vehicles and ships.
- Uses A* pathfinding (same codebase as the new ai).
- Currently unlimited search depth, so might perform badly on large maps/networks (especially ships).
- Will always find a route if there is one.
- Allows custom penalties for obstacles to be set in openttd.cfg (npf_ values).
- With NPF enabled, ships can have orders that are very far apart. Be careful, this will break (ships get lost) when the old pathfinder is used again.
- Feature: Disabling 90 degree turns for trains and ships.
- Requires NPF to be enabled.
- Ships and trains can no longer make weird 90 degree turns on tile borders.
- Codechange: Removed table/directions.h.
- table/directions.h contained ugly static tables but was included more than once. The tables, along with a few new ones are in npf.[ch] now. Better suggestions for a location?
- Fix: Binary heap in queue.c did not allocate enough space, resulting in a segfault.
- Codechange: Rewritten FindFirstBit2x64, added KillFirstBit2x64.
- Codechange: Introduced constant INVALID_TILE, to replace the usage of 0 as an invalid tile. Also replaces TILE_WRAPPED.
- Codechange: Moved TileAddWrap() to map.[ch]
- Add TileIndexDiffCByDir(), TileIndexDiffCByDir().
- Codechange: Moved IsTrainStationTile() to station.h
- Add: IsRoadStationTile() and GetRoadStationDir().
|
|
These scale a number relative to the map size/circumference.
Use them to scale the amount of map objects.
Of course at the moment they return just the input, because there are no bigger/smaller maps yet.
|
|
adapt the save/load data and some other parts of the code to that change
WARNING: If i made any mistake here it WILL lead to corrupted savegames!
|
|
them into inline functions and add some asserts
|
|
make the latter map size agnostic
|
|
the
realistic acceleration calculation
-Fix: there was a big bug in setting the UP and DOWN flags making it
easy possible for a overloaded train to go up a mountain. This is no
longer possible. They will hang at a certain height
|
|
no longer extern
|
|
|
|
from map.h into map.c.
Now the whole source except map.c is independent of TILE_[XY]_BITS!
|
|
the latter into inline functions names Tile[XY]
|
|
Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir()
|
|
instead
of magic numbers (tnx to Stumo)
|
|
map.c and map.h
|
|
|
|
|
|
|
|
-Fix: sometimes commands got executed to early on some clients
-Feature: universal event packets for transmitting subsidys
|
|
rightly shows the value, including ALL your money.
-Fix: Graphs now accomodate 64bit numbers (so the company value graph doesn't plummet into -... if value is too big)
-Strgen: added CURRCOMPACT64 for this, and 64bit versions of several macros.
|
|
for your diligent fixing of warnings (and some possibly bugs) (Tron)
-CodeLayout: Remove trailing spaces and Windows linebreaks
|
|
|
|
|
|
|